Homepage › Forums › General vorpX Discussion › Question: What games with TrackIR support are you guys playing?
Unless something unforeseen comes up it will be released later this week.
Awesome – looking forward to it
Just a heads-up that it will take a few days longer, sometime next week. Got a bit sidetracked by some minor optimizations in another area of vorpX over the last days.
Thanks for the update, good luck.
Maybe today is the day (I think many updates have come on friday)
Still needs a few days, sorry. WIll definitely be out next week, probably Thursday.
Once again, Thanks for the info. I love telling people about this awesome product in big Screen. So many people do not know anything about it.
Can’t wait for this update. Roll on Thursday.
Are we still good for the update release tomorrow?
Nope, sorry (again…). It’s done now as far as programming is concerned, but I need a bit more time for additional testing.
The reason is a good one though: I did some D3D11 G3D refactoring/optimizing for the last two weeks, which will reduce CPU usage quite a bit. Since low level changes like this affect a large number of games they need rigorous testing, which isn’t fully done yet.
I think it’s worth the wait though: in CPU bound scenarios DX11 Geometry 3D will be 15%-20% faster pretty much across the board. Note that this “only” applies if a game is CPU bound, i.e. GPU usage is below 100%. If the GPU is the limiting factor, vorpX will still be more efficient CPU wise, but you won’t notice much of a difference as far a s framerate is concerned.
Thanks for the update without the update Ralph. I will install open track for the time being in that case until it is ready.
Dirt 3 is one of the better games I’ve played with TrackIR support, since it supports Full VR mode. Most games I’ve tried with TrackIR tend to exaggerate the camera motion a lot, leading to enough motion sickness over time that I end up turning it off. I wonder if there is a way to alter the TrackIR data to force the camera to simply rotate with your head, like a native VR camera, and not also change its position.
Any update on the update please?
The TrackIR functionality will now come with the next regular vorpX update instead of doing a maintenance release just for this. Won’t be long anymore.
The TrackIR functionality will come with the next regular vorpX update instead of doing a maintenance release just for this as I had planned originally. Still not quite finished, but it won’t be long anymore. You should get it automatically when it is released.