Oct 5, 2019 at 3:06am #188248
Apparently a French guy on youtube has got it working in VR with Vorpx. Anyone know the settings he used by any chance?
Anyone speak French?
Oct 5, 2019 at 4:50am #188249dellrifter22Participant
I believe that is Yohaskan from the forums here. He posted the same video in this thread:
You can find his profile on the vorpX cloud in the Config app. The description reads:
“Set to 1600×1200, Fov: 90+, Vsync Off, Fulscreen Off. If gamepad, set to full controller for better exp.”Oct 5, 2019 at 2:48pm #188255RJK_Participant
Not to blame anybody, many people seem not to know that “the cloud” even exists. I went through my almost 400 profiles a few days ago and keep wondering either vorpx (which i do not beleive) having only a few users, or the cloud just doesnt exist for many users. I would suggest mirroring cloud content to a website so users can see what they can expect. They may register more quickly this way.Oct 6, 2019 at 1:57pm #188284
Ummm yeah that would be pretty helpful, I had no idea what you were talking about until this morning when I found the ‘cloud profiles’. That seems like something pretty important the dev has overlooked. It should kind of be a front page thing.Oct 6, 2019 at 8:36pm #188296
So just finished trying it, and….. it sucks. Its 360 but not Stereoscopic and doesn’t seem to be much you can do about it.Nov 12, 2019 at 5:10pm #190023
Was anyone able to use Vorpx in Sub Zero for a good VR experience, comparable to the first Subnautica?Nov 15, 2019 at 6:06pm #190159
I just uploaded a profile to the cloud called “Subnautica Below Zero (G3D) peter”. It’s based on another profile for a game called “Aerea”. The 3D effect is perfect, very close to the original Subnautica. True Geometry 3D. Vorpx is truly amazing!Nov 17, 2019 at 1:57pm #190229
Hi guys, as said. Below Zero works beautifully in VR with true G3D effect. However, after 5 min of gameplay my game tends to quit. No idea why. Have any of you experienced the same problem. I’m suspecting that it’s because the game is still in “Early Access” and buggy.Nov 20, 2019 at 12:39am #190288
Hey thanks a bunch for the continued efforts guys. I’m making alot of noise on the forum and of course non-vr fanboys are getting pretty annoyed so this means alot to me. These devs dropped the ball considering they had made a near perfect VR game with subnautica number 1.Nov 20, 2019 at 4:58am #190305
Wow the settings are really decent, thanks a bunch Peter, you’ve done a great job. This game went from crap to ok with one profile. Its not perfect of course but its playable. Have you gotten the music to work or the game pad? My music/sounds seem to cut out when I have VorpX running. The game pad also doesn’t respond the same way as the First one.
Mine doesn’t quit or end. I played solid for about an hour and it wasn’t a problem. I have a bit of a high end system though so that could be a factor.Nov 22, 2019 at 4:43am #190397
Played about 8 hours so far and YES this works perfectly. Thank you so much Pieter, I don’t know how you did it but it’s fantastic!Dec 23, 2019 at 6:56pm #191108andybakParticipant
Peter’s profile was loading for me as “immersive screen mode” rather than full VR. Is that correct?
Should I be tweaking any settings or should it be fine as it comes? I’m finding the headtracking a bit unpleasant.
I have disabled motion blur and turned down a few graphics settings to help the framerate. Should I be doing much else?Dec 24, 2019 at 10:57am #191124RalfKeymaster
Without having checked the profile: if it’s set to ‘Immersive Screen’, then that’s what the profile author had in mind.
The ‘Immersive Screen’ play style was introduced about a year or so ago to sit somewhat between ‘FullVR’ and ‘Cinema’ mode, i.e. it allows to create a reasonably immersive setup without having to care about precise head tracking/FOV calibration.
Judging from the PC Gaming Wiki the game has an adjustable FOV though within a rather large range, so if you don’t mind the tweaking, creating a FullVR setup should be fairly easy. The ‘1-2-3 Game Setup’ guide in the help explains how to do that in three steps. Way easier than you might think.
Might also be worth to check first whether maybe another user profile for the game exists in the cloud that already implements FullVR.Jan 1, 2020 at 3:17pm #191514andybakParticipant
I guess I was really asking “This profile isn’t enjoyable for me. Is that because I’m doing something wrong?” – I know that’s hard to quantify but I can’t fathom the positive comments if I’m seeing the same thing that others are.Jan 1, 2020 at 8:49pm #191519RalfKeymaster
Not really sure what you expect me to reply to that. I don’t curate user profiles, I don’t even know them usually.
If the Immersive Screen mode is not your thing, you can always try to build a FullVR profile yourself following the guide I mentioned above. Others apparently are happy with the user profile as it is since it allows them to play a game with a VR headset that can’t be played in VR at all otherwise. Can’t see anything wrong with that.
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