I’ve never gotten the old-school Thief games to work with proper headtracking. The headtracking sensitivity is always too low, even when set to maximum. Increasing the game mouse sensitivity works somewhat, but makes the headtracking very jittery (since I assume it’s skipping more pixels with every head track). Also, whenever I open the VorpX in-game configurator, the head tracking starts to work perfectly (in the background), expect I now have the VorpX menu blocking my view. Hiding the menu makes the head tracking slow again.
Any advice for this? This has not changed between VorpX versions, and I don’t have this problem with any other VorpX game.