Z3D Bubble

Homepage Forums Technical Support Z3D Bubble

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #201199
    zhdun
    Participant

    Using Z3D mode, there is a weird bubble around objects at close distance. The size of the bubble depends on particular settings, especialy 3d strength and weight (near/far). It disappears only when those parameters are set to minimum which basically removes 3D.

    Is there anything we can do about it?

    #201201
    Ralf
    Keymaster

    That’s an inherent artifact of how Z3D creates 3D. When 3D is created from a 2D image some holes have to be filled, that’s what you see as ‘bubbles’ around objects close to the camera. The default values are usually chosen to find a decent balance in that regard.

    #201204
    zhdun
    Participant

    yes, i understand the reason. So there is basically nothing we can do ybout it but playing around with z3d settings? Its just in some games where you have a wind shield in front of you it gets realy annoying.

    #201221
    Ralf
    Keymaster

    The best you can do is not overdoing it with the 3D-Strength. The default value usually tries to find a decent balance.

    #201232
    zhdun
    Participant

    ok thanks.

Viewing 5 posts - 1 through 5 (of 5 total)
  • You must be logged in to reply to this topic.

Spread the word. Share this post!