ajb1978

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  • in reply to: How do I get The Long Dark to work with CV1? #123796
    ajb1978
    Participant

    Oh, so no one has been able to get it to work in actual 3D? Bleh. There’s no real advantage to me playing it on a virtual Imax since I already have a pretty big monitor on my desk. I seriously hope this game gets some real support for 3D rendering.

    The thing is, I know it can be done, because the old TriDef program is able to render the game in 3D. The only problem is it lacks head tracking since they dropped their Rift support after the DK1. I would much rather see support in vorpX because it has immensely greater capabilities, I think. One thing TriDef did have was the ability to set a dominant eye, which in The Long Dark is critical to aiming with a rifle or flare gun. For example, set your left eye as dominant, and when aiming with a rifle and you close your right eye and see only with your left, you are dead center with the iron sights of the rifle. I don’t know if vorpX supports that or not–can anyone confirm?

    in reply to: How do I get The Long Dark to work with CV1? #123787
    ajb1978
    Participant

    I still have to create a desktop shortcut to get vorpX to hook the executable. However even with -force-d3d9 in the Steam startup options, I still have to spam-click the game’s shortcut before it will hook properly. On the off chance I do get the game to run, there is no 3D support. It’s just like playing the game on an imax or something, with the ability to use head tracking to control the mouse (and thus, where I’m looking).

    Those of you who’ve said you got it working, is that the experience you’re having? Or are you actually getting a full 3D rendering?

    in reply to: vorpX update failing #123786
    ajb1978
    Participant

    Disregard–I uninstalled and reinstalled from scratch, and it downloaded/installed the update properly.

    in reply to: How do I get The Long Dark to work with CV1? #111797
    ajb1978
    Participant

    Thanks for the info Ralf. Fortunately I have an SSD so rebooting isn’t really an issue. From a cold start I can be booted and in my game in under 1 minute :D

    in reply to: How do I get The Long Dark to work with CV1? #111731
    ajb1978
    Participant

    Ugh and now that’s not working anymore either. Meh. I really hope support for this game is ramped up because it’s an excellent platform for VR immersion, wandering around a forsaken wilderness on your own.

    I have an old version of TriDef back before they dropped Rift support that did successfully render the game in 3D, but it lacks head tracking and doesn’t output to the monitor, so I had to use Virtual Desktop to clone the display to the Rift. It was a cumbersome process but did produce true 3D and did work 100% of the time, so I know it can be done.

    in reply to: How do I get The Long Dark to work with CV1? #111730
    ajb1978
    Participant

    Hah and then true to form after I finally get frustrated and ask, I figure it out on my own. If I open the shortcut twice in rapid succession, it loads. For some reason double-clicking doesn’t work. But essentially quadruple-clicking does. Weird.

    in reply to: How do I get The Long Dark to work with CV1? #111729
    ajb1978
    Participant

    I have not been able to get The Long Dark to work with VorpX. I have created the desktop shortcut, done -force-d3d9, and still nothing. If I run the game normally it fails to hook, and if I run the VorpX desktop shortcut it simply fails to load the game. No error message or anything, it just spins for a second, then stops. Any suggestions?

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