Dreadp1r4te

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  • in reply to: Mechwarrior Online and Head Tracking #80990
    Dreadp1r4te
    Participant

    From what I understand you can use FreeTrack to track the Rift as TrackIR input and just use VorpX for the visual hook. By default VorpX seems to emulate mouse input in most games I’ve tried, which is okay, but should provide TrackIR style input first.

    in reply to: Skyrim, VorpX, and Headtracking #80933
    Dreadp1r4te
    Participant

    Okay. One other thing I’ve noticed is that VorpX seems to intercept any mouse input (namely clicks) and as a result the game doesn’t respond to clicks on menu items. Any ideas there?

    in reply to: Skyrim, VorpX, and Headtracking #80915
    Dreadp1r4te
    Participant

    Yep, that’s the one I have, Less Intrusive HUD. It’s just very difficult to position for the Rift while in said Rift. =\

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