Ghanth

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  • in reply to: RDR2 attaching / hook err / gfx state error #192493
    Ghanth
    Participant

    well, here is what we can take note of:

    Reset vorpX to factory settings did allow the hook to occur properly.

    Import RDR2 profiles [official or Dellrifter22] from the cloud made the issue to strike again as before (as discribed previously).

    Reset the RDR2 profile to factoriy settings did solve the issue again.

    In every cases vorpX whatcher won’t trigger the hook if Bitdefender is active even if i make program exceptions properly.

    Afterburner isn’t a problem here.

    in reply to: RDR2 attaching / hook err / gfx state error #192479
    Ghanth
    Participant

    Thank you Ralf for adressing this so quikly !

    Unfortunately, and i hate to have to say this, for some strange reasons that needs to be unfold, vorpX can’t hook to the game even with the 20.1.1.2 update.

    Let me discribe: on desktop view, i can see the hook message pops in and out and the game’s image is flashing as if two different resolutions were fighting for one display. Also, i can hear the sounds in the hmd’s speakers but no image display in hmd. I also get the “this take a while” message from vorpX.

    What can i do ?

    in reply to: RDR2 attaching / hook err / gfx state error #192465
    Ghanth
    Participant

    I did but my english may have some weak points, sorry ;) Help is on its way ?! Woow ! That’s great ! If i can see Valentine in VR today, you will be the real hero of the day !

    oh! and i’m using a Valve Index kit btw. :D

    in reply to: RDR2 attaching / hook err / gfx state error #192463
    Ghanth
    Participant

    Oh i see… do you mean you have the exact same both issues on your side ? Yesterday hotfix didn’t help unfortunately. As for Valve, i’ve already blamed them a couple of time when they broke SteamVR. As many big companies they’ve became blind at user’s feedback. I’m affraid they have already put a flag on me ;)

    in reply to: resolution managment ??? #184192
    Ghanth
    Participant

    Yes Ralf, i did, but changing the resolution in direct VR’s panel did nothing better in this case: the low resolution remained crappy as it was. Also the auto FOV calculation seems to be wrong as i got distortions with it.
    So i disabled directVR completly. I manually changed my desktop resolution and ingame resolution similarly. Finally things improved. The picture got clearer and the FOV was looking good with barely no distortions. The game do accept all resolution ratios.
    The 4:3 res FOV warning remains in every situation tho. It pops up everytime the game is launched, even when a 4:3 resolution is set manually or via the directVR’s panel.
    I’m still surprised that i can’t get any smooth motion even with 1080p when i’m looking around with HMD. Physical head movements / rotations result in a very juddery motion and that’s very sickening.

    in reply to: resolution managment ??? #184065
    Ghanth
    Participant

    Thanks Ralf for the insights but it is still a complete failure here.
    I’m trying to play Thief and the wands bindings controls is a great addition BUT
    whatever resolution is set (DirectVR options On or OFF, SS in SteamVR, render quality in pitool and ingame resolution), i still get an awfull low res picture quality in HMDs (got a Vive and a Pimax 8K).
    As recommended in Vorpx help, I’ve added custom 4:3 resolution to nVidia panel: 2048×1536, 2240×1680, 2640×1980, 3200×2400. Also added for Pimax: 2048×1280, 2304×1440, 2688×1680, 3840×2160, 3840×2880.
    With auto-resolution ON, i get message: “DirectVR has change some settings, blah blah blah… game probably need a restart”
    When i restart, same message, same pixelated picture. Even the Vorpx menu is blocky and barely unreadable.
    Also, with all resolutions set, i get the error message poping up everytime i launch the game: “FOV auto-calculation requires 4:3 resolution”
    Ice on the cake: low frame rate warning for this incredibly poor quality cause it’s below 30 FPS on a monster PC equiped with an RTX280Ti (I used to play this game butter smooth in stereoscopic 3D at 1080p with my old 980Ti !). Godamn !
    I’m sorry for the tone of my speech but after all the time i’ve spent, this is frustrating as hell. Maybe other people are experiencing the same thing ? Anyone able to provide a way to get all that mess solved will be blessed !
    Thank you

    in reply to: resolution managment ??? #183981
    Ghanth
    Participant

    Thanks for the answer. I’m eagerly waiting for next version then. That sounds like a enhancement, especially for those equipped with large FOV HMD and last gen RTX GPU.
    But as i user, i think that no setting should be out of the end user’s reach. I mean, i’ve got the last RTX2080Ti GPU from nvidia and i feel frustrated not to be authorised to set the resolution at my will. I want to be able to manage the tradeof between sharpness and FPS. Automatic settings is cool as a reference point for FOV/resolution/Gpu power’s balance but it should remain a recommendation, not a restriction. I think that’s important that automatic setting could be bypass for thoses whom feels the need to.

    in reply to: I need a new download link but my old email is dead #183674
    Ghanth
    Participant

    i understand. email sent @ support.

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