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Sep 10, 2014 at 2:14pm in reply to: aArma 2 works with DK2 + Geometry 3D + can use Track IR for separate look/move #17575kapnobataiParticipant
tnx for the quick reply.
mouse middle-click was the saver and I could access the menu and join a dayz epoch game. I moved a little in my base, didn t even try to get outside, epoch world is a dangerous place:P
well, the road is long ahead. yes, it works. as for the first impressions…
quite a delay in head movements but not stutter. I ve tried different quality settings on 1980×1080, aswell as vorpx HT sensibility without big improvements.
the stereoscopic effect is more visible as a cutboard effect, not a real 3D. here, arma2 graphics are the cause I think. But what was immediately noticeable, was a disturbing white edge to the objects, where stereo separation was stronger.
Head movements/tracking should definitely work as a free look override toggle and get separated from the mouse tracking
as said, these are only couple of first impressions of a fresk dk2 owner, have to try many other games to get a more serious impression.
many thanks.Sep 10, 2014 at 11:25am in reply to: aArma 2 works with DK2 + Geometry 3D + can use Track IR for separate look/move #17565kapnobataiParticipantwell, tnx for your reply.
I just bought the vorpx and it doesn t work as it should. I tried all possible monitor setups, all settings, same result: arma2oa starts, I m getting image in the DK2 but the rotate head tracking doesn t work at all, can t see the menu and the tilt axis is inverted.
maybe I m doing something wrong but for $49.59 well…
win7 64bit, i5-2500k, 16GB ram, sapphire 7950 boost.
Any help would be appreciated.
Sep 5, 2014 at 8:25pm in reply to: aArma 2 works with DK2 + Geometry 3D + can use Track IR for separate look/move #17322kapnobataiParticipanttnx for the reply, still, I m not sure I got it. In arma2, dk2 enabled, isn t the alt key doing this job? heck, I ll have to try it myself, I guess. Can you at least tell me please if dk2 is working with the dayz epoch mod? many thanks.
PS: my opinion is that for a proper arma2 experience is that any dk2 movement should act as alt-key is pressed, plus, head tracking should be disabled when aim down sight (with raised weapon)Sep 5, 2014 at 1:11pm in reply to: aArma 2 works with DK2 + Geometry 3D + can use Track IR for separate look/move #17297kapnobataiParticipantsry for double posting but couldn t find the edit button :D one question: why TrackIR, isn t the mouse tracking replaced in arma2/arma2 oa by the dk2 head tracking? can you please detail the actual arma2 ingame use of the dk2, my kit is arriving today and I think I might give vorpx a try, but only if I can use it with dayz epoch mode for head tracking
Sep 5, 2014 at 1:02pm in reply to: aArma 2 works with DK2 + Geometry 3D + can use Track IR for separate look/move #17296kapnobataiParticipantoh boy. as a addict dayz epoch player this sounds more than interesting. I suppose it’s going to work with dayz epoch also, but can anyone confirm so I can give vorpx a try? many thanks
kapnobataiParticipantalso interested in vorpx only for DayZ SA, any news, please?
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