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matteo39ParticipantDO YOU HAVE G3D IN THE LONG DARK?
matteo39Participanti cannot play to prey 2007 (2007) for view problems
matteo39Participantprey 2007 is not displayed well: the view is split … how to solve?
you have no problem with prey 2007?
matteo39Participanti’ve tried: the problem remains
matteo39Participantsorry, i wrote the message in italian:
this is the message in english:
prey(2007) and quake 4 (which both have the same graphics engine) continue to have problems with the g3d: the headache comes to play because the view is distorted
matteo39Participantfor eso,use wharammer vermitide config
matteo39ParticipantI’ve been trying lots of profiles to get this to hook, but am convinced now that the Easy Anti Cheat system it uses simply wont allow injection. Been trying to find some type of cheat engine to bypass the current EAC, but no luck.
It’s too bad, because the ubi game watch_dogs works and looks great, and I beleive GR would also if only could get around the EAC. And GR is much more the game I’d like to play.
I hope this isn’t the future for Ubisoft games, or that somehow vorpX can find a way around anticheat systems. Makes me wonder if alternate (or less intrusive) methods of hooking vorpX is possible for these situations, perhaps even at a greater cost to performance.
excuse me,can i hook watch dogs with vorpx?how?
matteo39ParticipantTUROK: ok with unreal engine 3 vorpx setting- TESTED!
BULLETSTORM: ok, TESTED! (wow , amazing game in 3d)
BETRAYER: ok, TESTED
matteo39Participant^THIS MODE is for stalker, not for prypiat.
prypiat has xrengine.exe.
matteo39Participantme too
matteo39Participanti can’t play to stalker (or prypiat) with vorpx. no hook.
matteo39Participanti’ve tried to launch the dx9 version, but i can’t.
matteo39ParticipantI NEVER USE directvr…
Mar 19, 2017 at 10:35am in reply to: Ghosting effect with geometry3d in many games (Mass Effect, deus ex human rev.) #127109
matteo39Participantwith mass effect 2, no halo effect, it is all ok….. only with mass effect 1 and deus ex human revolution with geometry 3d with 1.00 to depth…
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