Muskoka1847

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Viewing 10 posts - 16 through 25 (of 25 total)
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  • in reply to: My posts are disappearing? #179323
    Muskoka1847
    Participant

    The only setting I change in the Nvidia control panel is power to max, everything else is default.

    I tried changing the Fluid Sync, both instances using Alt-f in game it shows “Game Fps:45 Direct Mode Fps 85-90”, so the menu fps warning is somewhat off I guess? I did have ASW on for the fps test.

    This was in Outlast, with resolution at 1280 x 960, and all settings at “Very Low”.

    I don’t think I’d be able to play for too long though. It’s still “not smooth”, and makes me feel queasy after a few minutes. I’ve had vr long enough now (1.5 yrs) that I’m used to it, and can play everything for hours without feeling queasy, but not running like this.

    I think I’ve tried all the optimizations I can in Vorpx, I certainly can’t set the game any lower.

    in reply to: My posts are disappearing? #179317
    Muskoka1847
    Participant

    As stated already, I’m currently using Z-buffer3d. It still doesn’t answer why that fps value never changes when I change game settings. I can run Outlast on higher settings, it shows 26-28 fps. I can then set everything to absolute lowest, and it still shows 26-28 fps, and I don’t really see any difference in game.

    Sorry, but non of this is making any sense.

    in reply to: My posts are disappearing? #179306
    Muskoka1847
    Participant

    Every time I try to edit a response it get’s deleted, what’s with this board? Can you not edit a post multiple times?

    I’ll try again…

    Thanks for the response. I guess the point I’m trying to make is changing settings doesn’t seem to have any affect. That red fps warning is always 26-28 fps, regardless of the settings. That doesn’t make any sense.

    I’ve tried Z-normal, it’s what I have it set at now.

    As far as ASW, it’s always disabled in everything I run, and I have no issues. Everything else runs just fine with it off. I cannot stand the artifacts with ASW on, so it’s never going to be “on” at my end. I’ve had this Rift for 1.5 yrs, done lots of experimenting in various games, and it’s one setting that will never get changed.

    Still curious why changing settings in game, or vorpx, seems to have no affect on that fps reading? It always displays those values, regardless the changes I make. It’s as if “something” is locking the value there, hence the poor performance overall. I should be able to “bottom out” the settings, and see that value rise, but it never does. Again, it doesn’t make sense. I have no problem reaching 45, and or 90 fps without vorpx, why such low “reported values” with vorpx.

    Example, only to get my point across. With med to high settings I see 26-28 fps warning, fine. If I set “everything” to as low as possible, and optimize vorpx to it’s fullest, I shouldn’t still be seeing a fps warning with values of 26-28. There should be no warning at all, or values much closer to 44-45 fps, as is required. This simple isn’t happening.

    in reply to: My posts are disappearing? #179302
    Muskoka1847
    Participant

    The original post title should read “Performance Issues”, I can’t seem to change it at this point.

    Muskoka1847
    Participant

    Thank you Ralf for the clarification, will add them right away.

    Muskoka1847
    Participant

    I think the issue lies with the way the Oculus Core with Dash work now. Prior to Core 2 / Dash, there was only one monitor listed in Nvidia, now there’s 2. I’ll assume this is “messing” with what is being suggested in this post? I don’t mind adding custom resolutions, but it shouldn’t be done to a display that can’t handle them, and it doesn’t state in the original post how to manage that with the new Oculus core, and 2 monitors listed in the Nvidia control panel. I’ll leave things alone until further instructions are given, seeing as we can’t go back to the original Oculus core / home.

    in reply to: Alien Isolation – Can't look around corners? #176444
    Muskoka1847
    Participant

    it has native support now. no vorpx needed
    https://github.com/Nibre/MotherVR/releases

    I’ve used it in the past, don’t know if I’d call it native, just another mod.:)

    That mod works fine, but I wanted to try Vorpx for a bunch of other games, so may as well use it with AI as well.

    in reply to: Alien Isolation – Can't look around corners? #176435
    Muskoka1847
    Participant

    Ps4 controller works fine, with DS4Windows loaded in Win 10.

    As far as I know I’m in full vr mode, it seems to be working fine now. Looks and “acts” the same as all my other native vr games. Just need to tweak some for performance.

    in reply to: Alien Isolation – Can't look around corners? #176433
    Muskoka1847
    Participant

    Look for a “Lock headroll” type setting in the main vorpX config. It might also be in the delete key menu.

    Thanks for the response. Got it working pretty good now I think. In the Vorpx taskbar config I leave “Enable Head Tracking Roll” on, the in game “del menu” I have “HT Roll” on, “HT Positional Tracking” on, and “HT Pos Tracking Strength” set at 2.00, might up it a bit, and it seems pretty natural.

    There’s some clipping, I can stick my head through walls, and if the strength is too high, and I look around a corner fast, a opening down the hallway will be black, looses the texture. Probably a performance thing at my end.

    Guess I missed the “HT Positional Tracking” in the beginning, when that’s off, I can’t look around corners, makes sense.

    Muskoka1847
    Participant

    I don’t understand what’s being done here. Is this only for people with 4k displays? My computer is connected to a 1080p tv, so the max output for that display is 1920×1080, 60Hz, that’s the max. There’s a lot of resolutions already listed, none of them are over 1080, and there shouldn’t be, the tv is not capable of anything higher.

    I’m using a Rift Cv1 for Vr, and it’s also available under “Change Resolution”, listed as “VR-Desktop”, and only has a single resolution available, it’s 3840×2160.

    Where are the above changes supposed to be made in “Change Resolution”, my LG tv, or under the Rift listing, VR-Desktop?

    I really don’t think I want to be “testing” 2240×1680 on a 1080p tv, do I? That’s my concern, the testing of resolutions that are way outside of what my tv is capable of?

Viewing 10 posts - 16 through 25 (of 25 total)

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