I appreciate the response and what you are saying but I am not talking about optimizations.
Simply put the hook itself is not working with CV1.
Ignoring Bioshock 1 which I have an unusual problem of only 25% of the screen displaying which could be something else entirely I am seeing injections that simply aren’t working.
1- Bioshock 2 the process terminates a couple of seconds after launching, pause the watcher and the game works fine.
2- Arma 3 ignoring battleeye by running the arma3.exe we see a black display in the headset, pause the watcher and it works perfectly on the monitor.
3- Tomb Raider 2013 – Failed to Start with Vorpx Watcher enabled.
Can you really say these games are supported if it doesn’t actually work?
I completely understand if you were to say “Well Arma 3 is because the game developers patched it and it stopped working”. That makes sense but then why is it still on the supported list?
It’s become a standing joke in our office to check off each game on the Vorpx “supported” list as not supported on the Oculus Rift CV1.