I have not been able to get it to work for a while now…everything is flat like I’m looking at a nearby screen. maxing out the z3d brings a bit of depth, but not enough to tolerate it.
I’m having this same Portal 2 headtracking issue; doesn’t happen in Half-Life, or HL: Episode 1 (not sure about Episode 2); whenever I move my head, a subtle swimmy rotation echoes for a moment, then stops.
vorpX scanning & settings have no effect…the behavior remains unchanged.
(This was my first ever Portal 2 session with vorpX, yesterday, 2020-05-20; it directly followed a vorpX update).
Edit:
VorpX version 21.2.0.3
(having an issue with post, re-edit…wanted to add specs)
CPU
AMD Ryzen 7 2700x
GPU
AMD Radeon 5700xt
32GB RAM
HMD
Valve Index HMD
Control
Mouse & Keyboard
SteamVR Beta 1.17.9
I’m having this same Portal 2 headtracking issue; doesn’t happen in Half-Life, or HL: Episode 1 (not sure about Episode 2); whenever I move my head, a subtle swimmy rotation echoes for a moment, then stops.
vorpX scanning & settings have no effect…the behavior remains unchanged.
(This was my first ever Portal 2 session with vorpX, yesterday, 2020-05-20; it directly followed a vorpX update).
Edit:
VorpX version 21.2.0.3