Violins77

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  • in reply to: Pinball FX2 #214865
    Violins77
    Participant

    I can’t find the profile on the cloud, is it still available?

    in reply to: Windows Mixed Reality with VorpX? #169531
    Violins77
    Participant

    Nothing to announce regarding native WMR support at this time. I will evaluate the options for vorpX in this regard early next year and then decide whether native support makes sense or not.

    Currently Steam VR is the way to go. However, a lot seems to depend on the headset vendor’s Steam VR drivers. Judging from the posts here so far, Samsung seems to be more problematic, while others, e.g. Lenovo, seem to work fine. That’s based on a fairly small amount of feedback though, so take it with a grain of salt. As an Oddyssey owner I would currently wait until Samsung’s Steam VR implementation matures a bit more.

    Thank you for responding. I also do not think native support is required, SteamVR could do just fine, but just a sanity check of Vorpx to make sure nothing is broken when using the SteamVR driver for Mixed Reality would be a good addition. If it is indeed crashing in 15 min on some headset, this has probably something to do with Vorpx as SteamVR games themselves work usually fine.

    Also, the Mixed Reality support analog sticks, even in steamVR mode, which is something different than the vive.

    in reply to: Windows Mixed Reality with VorpX? #169525
    Violins77
    Participant

    I agree, we need official word from Ralph to mention if it has plan to be supported or not, as there is no way to refund if it doesn’t work properly. I am really close to buying, but would just like official word on compatibility with Mixed Reality. I have a Samsung Odyssey.

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