VRHeini

Forum Replies Created

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • in reply to: Fallout 76 – G3D broken? #185342
    VRHeini
    Participant

    Absolutely right, that seems obvious. I hope you can circumvent whatever they changed in their graphics engine.

    in reply to: Fallout 76 – G3D broken? #185303
    VRHeini
    Participant

    That’s too bad. I hope this will be solved soon. FO76 is so addictive in VR and g3d.

    Sadly I’m not able to perceive any 3d depth in z3d either. If I switch all 4 modes fast (including “no 3d”), there is no difference at all. It’s plain flat 2D for me.

    Also tried other games (Bioshock, all parts and versions) and it runs beautifully in g3d and z3d.

    in reply to: Rank your 5 best Vorpx games. #167470
    VRHeini
    Participant

    @ Ralf: Nice, I always find it exciting to read about the experience of makers with their own creations.
    I’m glad you mentioned Half Life 2, Alien CM and Resident Evil 7, I’ll have a look at these, in G3D hopefully. RE7 just for the fear you described. I love when horror games actually scare off people. I have to give it a go! :)

    I should probably do a separate thread for this question about Half Life 2, but has anyone tried out both VR modes, the game’s native support and VorpX? Are they very similar or does one mode have a big advantage over the other?

    in reply to: Rank your 5 best Vorpx games. #167434
    VRHeini
    Participant

    Note that I only play games in Geometry 3D (always with a resolution of 1920×1440), as I’m one of those rare people that don’t see a difference between Z3D and 3D Reconstruction = OFF. This might be important to know for people also seeking games playable in G3D.

    For comparison purposes, my specs:
    -Oculus Rift / 1 Sensor
    -i7 4770 (4 x 3.4GHz)
    -MSI GTX 970
    -8GB RAM

    As you can see, these are the absolute minimum required components for the Rift.

    5. Alien Isolation:

    – DVR scan never fails

    This is one of the most fearsome experiences. Can’t play this at night. It has a clean minimal GUI, correct hand/body scale, runs very smooth at highest settings. A very fine game in VR.

    4. Fallout New Vegas:

    – DVR scan never fails

    Works out of the box in DirectVR
    (after the scan). Around 20 mods installed, played 15 hours and no crash. I enjoy this game very, very much. The only annoying thing is the dialogue zoom which gives me a real headache at times.

    3. Fallout 3

    – DVR scan never fails

    Same as above, I just like the atmosphere in FO3 a little better.

    2. Bioshock 1 & 2

    – DVR scan never fails

    Such awesome experiences! Looting is easily done without Edge Peek. Everything is sharp and clear as it can get. You have to rescan DVR after loading/entering a new level, but the scan usually succeeds. Only slight issue: Sometimes horizontal positional Head Tracking doesn’t work after DVR scan.

    1. Fallout 4

    One of those crash-free wonders. Despite the low to medium settings to run it at a moderate framerate, it’s my absolute favourite and it’s still a true eye and ear candy. DirectVR ALWAYS fails for me, even when I tried it without mods. BUT…

    After fiddling around for days, I found a very pleasant setting:

    – Edge Peek
    – G3D
    – rest = default values

    I’m having a blast building and organizing settlements and watching settlers passing by. Combat and looting is also very addicting (much more in VR). V.A.T.S. feels ok as well.

    @ Ralf: I’m really curious what your favourite VorpX games are. After spending so much time optimizing all these games, are you bored of all of them or do you still enjoy particular games using your software?

    in reply to: World Size in Z3D Methods feels way too large #167196
    VRHeini
    Participant

    @Ralf: Thanks for pointing me to the wiki page, I find this indeed very interesting. Though I’m still trying to grasp why in DirectVR/G3D, at a really high depth, everything seems so tiny. I played a while like that, but found it to weird after a while and to funny to move on like that. :)


    @dellrifter22
    : As soon as the new f4se is out, I’ll give it another whirl following your process. Thanks for posting!

    in reply to: World Size in Z3D Methods feels way too large #167179
    VRHeini
    Participant

    Ok, I was a little confused because I read some posts about people enjoying Z3D, even prefer it over G3D. That’s why I thought I must have missed some setting to make it enjoyable (make the world scale look smaller). At least now I know why it can’t be done. Thanks

Viewing 6 posts - 1 through 6 (of 6 total)

Spread the word. Share this post!