VV00

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  • in reply to: Half-Life 2 VR broken (also Episodes) #200912
    VV00
    Participant

    It works with the DirectVR scanner. I didn’t need this previously, I guess it is new? Thanks!

    in reply to: Assassin's Creed and DirectX version #180341
    VV00
    Participant

    Thanks, that did the trick. It’s looking great now, awesome. VorpX is the only reason why I even buy non-VR 3D games on PC. Hard to go back to flat gaming…

    in reply to: Can't get stereoscopic 3D to work (e.g. LiS:BtS) #176273
    VV00
    Participant

    That indeed fixed it, thanks!

    in reply to: Can't get stereoscopic 3D to work (e.g. LiS:BtS) #176270
    VV00
    Participant

    I sent the archive to support. I hope you can fix this. That apparently others aren’t having the same problem doesn’t really solve it for me.

    in reply to: Can't get stereoscopic 3D to work (e.g. LiS:BtS) #176257
    VV00
    Participant

    Resetting didn’t help.

    When I cycle through the 3D reconstruction settings (geometry, z-adaptive, z-index, off), they all look the same. There’s a flat screen without depth hovering in front of some kind of (also flat) illumination (?) effect in the background. Mentioning this as it seems to be specific to this game, it isn’t in Tomb Raider for example.

    That’s in immersive screen mode, cinema mode and Full VR don’t have that but they aren’t stereoscopic either.

    in reply to: Can't get stereoscopic 3D to work (e.g. LiS:BtS) #176247
    VV00
    Participant

    Tomb Raider works fine now, just how I would expect it to. That’s great.

    No such luck with Lis:BtS though. Any idea why that one would work on your end but not on mine?

    in reply to: 'e' key mapped to Touch controller cannot be held #175968
    VV00
    Participant

    The issue resolved itself in Portal 2 (and I noticed it had toggle, not hold, for picking up cubes). In the other game I encountered the problem, switching control back from gamepad to keyboard/mouse helped fix the problem.

    in reply to: Can't get stereoscopic 3D to work (e.g. LiS:BtS) #175967
    VV00
    Participant

    Good to hear. Looking forward to that update.

    in reply to: Can't get stereoscopic 3D to work (e.g. LiS:BtS) #175904
    VV00
    Participant

    Resetting the profile didn’t help. I’ll wait for that update to see if it fixes my problem.

    I have another problem (I guess I should make a new thread for it though?), the e key is mapped to a button on the right touch controller but when I press it, it only registers a short tap even if I keep pressing it. For some actions you need to hold that button, like for carrying a cube in Portal 2.

    Portal 2 runs in stereo 3D and direct VR btw, as I found out earlier today when I tried it. So that’s one working. I did seem to be displaced relative to the actual walls though, when I tried to go through portals or doors I would hit an invisible wall, only when I stepped to the side and tried walking through the walls I actually could move forward. The issue resolved after taking the first lift. I was hovering outside of it as it ascended, only in the next area my position and physics seemed to match again.

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