To be clear – vorpx does go into config files and uses mouse movement for headtracking and may set it that way by ‘default’ in most games. The Vorpx in game menu (you will have access to it inside your headset, its usually defaulted to the DEL key, i believe) will be the way to make sure you disable headtracking and stuff and just be ready to have to go into that and change those settings.. come back here if you have any questions. The Vorpx Menu in game will let you ‘change the profile’s settings’; if you make changes and decide you dont like them and want to revert to the original profile, you can use the vorpx program (this will be on your PC screen once youre up and running) and go to “Cloud Profiles” – type in the game you want and find the Bioshock (vorpx) version and select “import profile”, thatll get you back to the standard settings for any game’s profile in case you mess up settings and arent sure how to get them back to default.
really tho – if you have any questions, come back here. Its a fantastic product but it does come with its own nuances and the creator is always happy to help, youll see him post often on here, Ralf, but also some of us who use the program alot can try to help if you run into any issues.
Hope you enjoy, its a great program, even for 3rd person games. Currently playing Darksiders 3 in Vorpx and its like looking out a window, projectiles come at you for real, the characters truly appear ‘in the distance’…. the program gets alot of flak from some people but really – its just people who arent willing to take the time and ask questions. If you got any, bring em here and we will try to help.
hello,
using life is strange 2 official profile i got this game working in G3D and let me tell you, it looks absolutely gorgeous in G3D.
disable fluidsync movement for this game in steamVR perf setting will remove some glitch.
i play 1920*1080 all ultra except aliasing off and vsync off and with the following setup it’s playable but not smooth as i’d like :
5820k 4.4
gtx 1080
16gb ddr4
win10 64
so if you have less powerful computer be ready to drop settings down.
some shadows glitches (specially character shadows) in and there but overall it’s an amazing experience and once again it looks incredible.
i also use legacy hooking vorpx method (i dont know if that matters cause i didnt bother the other hooking method for this game :p)
well enjoy, and if it doesnt work for u come back here and let me know, i’ll try to help as best i can.
You can safely ignore this message. Steam normally launches non-VR games in a (rather crude and slow) 2D theater if a VR headset is present. That’s what this message is about. vorpX diables the Steam theater though. In addition to that you can disable the VR theater either globally in the Steam options or per game on the game properties page. Shouldn’t be necessary though.
Trine 2 and Darksiders both are DX9, FO4 is DX11, so maybe you have some background program that interferes with DX11.
Just in case: I probably won’t reply to further posts anymore today (Saturday, 10PM). Will check back tomorrow.
Under normal circumstances the game should just hook fine by launching it from Steam. Not much else I can suggest anyway.
Thanks Ralf,
This is a bit weird. Ive tried one or two other games like Trine2 and Darksiders and they both hook right away. No matter which way i start them they always hook. ( either through the steam client or directly ).
Perhaps i am doing something wrong because i am new to steam.
(steamVR is already running befor i start a game, but is deosnt seem to make a difference if not)
One thing ive notice is that when starting a game through the steam client i get that grey box saying “this game doesnt support vr and will be displayed on desktop” (is that supposed to happen ?).
When starting the two other games directly the message does not appear, but when starting fallout 4 directly the message comes up too. The VorpX window “Attaching” is in the background but nothing happens. Perhaps another windoes 7 issue ? Ill keep trying out though. :-/
So I ended up formating my SSD and installing windows and all the drivers and softwares back, sadly the glitch is still present.
So it’s definitely a display defect with my headset.
Thank you again for yor help, and sorry for the trouble.
Again, it appeared just after I forced closed vorpX, and the glitch looked quite similar to a corrupted vorpx logo, so I really thought it was linked.
Now I have a last problem, I can’t use vorpX anymore as it won’t accept my identification codes. I sent an email to the support.
I really want to keep playing Darksiders II with vorpX, as when I was waiting for the Oculus software to install, I had to play the pancake version, and it was quite disapointing and flat compared to the 3D version.
everquest 1 is such a old game, i believe it runs with dX9 ?
i have no idea if you can get this game to work with vorpx, been like 10 years since i last played everquest 1 so didnt have a chance to try it.
you could try to copy game using dx9 and link those profile copy to everquest exe, try one by one maybe some profile could hook ?
you can run unsupported game just fine using vorpx, lately i ran darksiders 3 from start to finish with Z3D/G3D using some official profile game, but you have to try by yourself and pray to get one working.
i tried many profiles, but while the game hooks with some of them, there is no Z3D.. let alone G3D, i heard performance is not really good on flat screen, so for now G3D is probably a no go, but Z3D would be great !
so if anyone here manages to make it works in Z3D, please let us know :D
it’s an unreal engine 4 game btw.