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Topic: Game can’t handle ultrawide
Updated today and tryied Desktop Viewer + Virtual Monitor.
Found that it doesn’t work as expected and returned to play without virtual monitor.Issue:
Playing with HP Reverb G2. Virtual Monitor suggest default resolution of 2560×1440 (which is for some reson default), but I changed it to 3440×1440 as I want to play with 21:10 so I can turn my head a bit without seeing the edge.I started Ratched&Clank Rift Apart and got a condesed picture. The screen is 3440 wide, but I had black vertical bars left and right. The visible picture is probably 2560 wide, but contains all 3440 pixels, which looked ugly. In addition the tilt settings of the screen didn’t seem to have an effect.
This issue stayed even after switching of virtual monitor by using “Enable virtual monitor” option of the icon in the tray (why is it called “Enable” when it switches off??). Anyway, games played on my main real monitor, but picture was still bad.Then I disabled virtual monitor in the VorpX Config, restarted VorpX and could play again with full 3440×1440 resolution and correct screen tilt.
Hope you understood what I am writing here and can fix this issue so I can use virtual monitor.
Hello,
I’m trying to get vorpx to run games on a HP Reverb G2. At first I tried to play Half-Life 2 using SteamVR but it didn’t work very well. The actual game screen appeared small in the distance, although it rendered there in stereo 3d. Once the game started it glitched out and frame rate dropped so bad I could barely move the mouse. Then I read that SteamVR is not advised for WMR headsets. But how does everything work now in the Oasis era? Will OpenXR, which I found out is the recommended method work still? Do I need to download it from somewhere, or is it included in windows?
I tried to change settings in vorpx to openxr and launch Fallout 3, but the headset doesn’t even turn on. Has anyone tried to get the Reverb G2 to work with vorpx with the Oasis driver?
Thanks for the help!
OS: Windows 10 latest with ESU
AMD driver: 25.10.3 – 25.12.1
GPU: XFX RX 6900XT (Both OC and non OC tested)
CPU: 9800X3D
RAM: 32GB DDR5-6000
Module: SteamVR – OpenXR
Headset: PS/VR2 with PC adapter – Displayport connection.
VorpX: 25.1.2I’ve noticed that the app is constantly crashing when using VorpX on any game. Tested Fallout 4, Cyberpunk, Stalker Anomaly, Left 4 Dead 2, Ghost Recon Wildlands, Factorio, 15+ others.
The Virtual desktop starts fine and works fine(usually, sometimes VorPX will attempt to hook vorpDesktop and timeout), until the moment I try to actually play a game. Game will usually start, but inevitably crash after less than 5 minutes. SteamVR reports ‘ IPC Namespace Unavailable ‘ and AMD driver reports that the driver has crashed. Notably, the driver crashes to the Virtual Desktop and in rare cases, crashes out of the VR experience outright.
This happens only with VorpX. SteamVR home works fine, mods for Cyberpunk like RealVR work great, so it’s a very specific VorpX problem with the headset.
Effectively this appears to make the software completely unusable under Windows 10 at this moment.
Hope this helps you ascertain the issue Ralf. I can provide additional info and tests if you need them, to hopefully help you get some more customers for the software.
