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Topic: Higher resolutions?
I noticed that the actual render resolution of the HMD when running VorpX isn’t that high now that I’m running a MeganeX 8K… any way to make it higher?
I’m used to play games now at around 5000×5000 to 7000×7000 and VorpX seems to run at like… 2600×2600 I get the impression? So even when I run the game at those high resolutions, the image quality is substantially lower than it should since the panels on the MeganeX are close to 4000×4000 by themselves already.
It is especially noticeable in Desktop mode, or with some specific games that I can run in UEVR at 7000×7000 and get flawless image where pixels are effectively invisible, but on VorpX is somehow greatly diminished by this issue…
Hi Ralf, thanks for making an amazing tool!
I decided to dig into shader authoring to try and resolve the G3D shadowing issue in the original Kingdom Come Deliverance game before buying the new release. I have some background in game production but am by no means an expert so please forgive me if I am incorrect in any of my assumptions.
While going through the shaders, I noticed that the default assignment for pixel shader index 5 #1102815474 (whole lighting) appears to affect shadows only, but is assigned to “normal”, not “shadow”. When I use ‘hide’ the image looks exactly the same except with the shadows disappearing. Am I minsunderstanding how this should work or is it possible that this is causing the issue with G3D shadows in the game?
For context pixel shader #2869449876 appears as an albedo pass if ‘hide’ is used – perhaps this would be the ‘whole lighting’ pass as it would add lighting and shadows to the albedo pass?
While I was going through the remaining shaders I found some cascaded shadows and a few others that I assigned to “shadow”‘, however there is no visible difference after assignment, or after restarting the game. Should the changes be immediately visible after assignment, and is there a way to check if they are being loaded and assigned correctly? Or does the main shadow pass override these passes (and would not show a difference if it has not been correctly assigned)?
I really want to get the shadows workking so I can finish this game and play the new one :)
Thanks!
BradHello,
I’m experiencing serious image quality issues while using VorpX. Even when just displaying the desktop, I see noticeable artifacts – a kind of shimmering or noise around window edges, buttons, and text. The overall image appears low quality, with a lack of clarity and sharpness.
I’ve tried adjusting VorpX settings, but the issue persists. This problem makes it difficult to use VorpX comfortably.
I am using a Meta Quest 3 with Air Link. My system specs are:
Laptop: ASUS TUF Gaming F15
CPU: 13th Gen Intel(R) Core(TM) i7-13620H
GPU: NVIDIA GeForce RTX 4060 Laptop GPU (with Optimus)
Network: Wi-Fi 6 router; the laptop is connected via Ethernet, and the Quest 3 is connected via Wi-Fi at a 2-meter distance with a clear line of sight.
I sent an archive with collected data from VorpX to support at vorpx dot com.Could you please advise on how to resolve this issue?
Thank you.
I have had vopx for about 10 days now and have yet been able to get it too work. I have contacted support and have followed all of the suggestions they gave but no luck. seeing if anyone here can help. the errors I get is no oculus headset found I have the meta quest 3. Also getting the failed to attach exe. I have check to make sure nothing that can interfere with it is running. these are the steps I am doing. please let me know if they are not correct as I am new to this.
1. opening vorpx config selecting oculus as device
2. going to local profiles and selecting the profile for the game I am trying to use and clicking apply and close
3. powering on the meta quest 3 which is connected via link cable to pc meta quest link software loads and says connected (although I have read that I should close the meta quest software because vorpx will detect without it so I have tried both ways)
4. Then clicking on the shortcut on my desktop for the game I want to use. (although I have read that I shouldn’t and I should start the game through vorpx but have yet to see a option to do so)I get attaching said exe then attaching exe failed then the menu option comes up where I can choose to install helper or preferred helper which I have tried both then I get no oculus headset found.
this is a 6 week old powerhouse windows 11 pro computer with more then enough hardware to run any game at max settings $2000+ 48GB ram RTX4060 TI MSI b760 4TB Samsung 990 pro with heatsink
I do have dual monitors which I just read this morning that this can be a possible issue so I have yet to try disabling one of them about to leave for work so don’t have time to try this. if anyone can assist it would be greatly appreciated. Games I have tried are Dirt 3, all GRID games, WRC Generation and Call of duty modern warfare.
Also just checking when they say to make sure there are no conflicting software running they just mean to stop there processes in task manager not uninstall them. I know that is a no brainer but I have spent over 30hr in 10 days trying to get this to work so I want to make sure Im not missing anything. I consider myself to be a above average computer technician and troubleshooter but this has me stumped to say the least.
Please HELP someone


