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Jun 12, 2019 at 6:29pm #184954
In reply to: vorpX 19.2.2.2 Available Now
RalfKeymaster19/06/12
vorpX 19.2.1 has been released.This is a maintenance release, mostly focusing on fixing a few issues that have been identified since 19.2.0. Also some minor improvements have been added, most notably automatic audio switching for Rift S.
New/Changed:
- Rift S audio switching support.
- D3D9 improvements, may help in unsupported DX9 games that use state blocks.
- D3D11 compatibility improvements
- The actual value is shown for settings that are set to ‘Device Default’
- vorpX shortcuts launch programs without hooking if the watcher is disabled.
- To deal with Pimax’s new ‘Compatible With Vive Only Games’ setting a warning is shown if the headset is detected as Vive while Pimax software is running.
- No more ~5 seconds hooking delay after a clean game exit. Now only delayed if a game hangs.
Bugfixes:
- D3D9 Z3D pipeline init was incomplete (vorpX 18.1.5 regression).
- D3D9 Z3D HUD scaling was not working anymore in some games despite the feature being available.
- Z3D did not work anymore in various games when loading pre 19.1.0 profiles.
- Fixed a rare crash condition that could occur occasionally with multithreaded games during init.
- Game settings changed by DirectVR weren’t always saved for Metro: Exodus
Game Profile Changes/Fixes:
- The Long Dark: Geometry 3D was broken after game update, 3D HUD added
- Tomb Raider Anniversary: fixed sea water glitch
- Mass Effect 1-3: default to immersive screen mode now instead of cinema
- Z3D base paramaters adjusted for various profiles
Jun 8, 2019 at 11:41pm #184818In reply to: Still no form of demo / trial ?
blueshark747ParticipantGonna put this to as blunt as possible…
I bought VorpX in 2015 for $40.
Best $40 I ever spent….here I am playing Metro Exodus in 2019.
Meanwhile I bought 2d pancake Skyrim for $60 in 2011 and payed $60 again for the VR version of it last year.
Either you can sit and ponder spending $40 waiting on game devs to make VR versions of your favorite AAA PC titles or you can buy VorpX and get the closest to native VR experience out of such titles.
Do the math bro……Jun 5, 2019 at 10:53pm #184734Topic: Metro Exodus DirectVR problems
in forum Game Hints and Settings
andrewtsubaroParticipantI am enjoying Metro Exodus with vorpx so far. However, I cannot use the DirectVR scanner. At the beginning of the game it was working, but later on it fails almost all the time. When it does work, the game crashes on loading a save. Does anyone else have these problems, or is it just me? I am in Z3D mode.
May 22, 2019 at 8:11pm #184243In reply to: vorpX 19.2.0 Release Date and Changes
GrumdarkParticipantjust a little doubt about Metro Exodus.
I would swear that before release, it was possible to disguise the black band below, however zoom seems to be now 90 in the vorpx menu.
Would it be possible to fill the image even more? I am happy with G3D now, but I would like more zoom control.
PD:Tested with Samsung Odyssey headset (Steam VR-WMR).
May 21, 2019 at 2:03pm #184212In reply to: vorpX 19.2.0 Release Date and Changes
RalfKeymastervorpX 19.2.0.1 has been released.
This is a hotfix release that addresses the issues below:
- On Windows 7 some DX11 games could crash with SteamVR.
- Metro Exodus: Shadows are now disabled per default with Geometry 3D for a 50-80% performance boost. If you already have vorpX 19.2.0 installed, either reset the profile to default or switch off shadows manually in the vorpX menu.
- New headset render target size calculation slightly modified.
May 20, 2019 at 5:49pm #184173In reply to: vorpX 19.2.2.2 Available Now
RalfKeymastervorpX 19.2.0.1 has been released.
This is a hotfix release that addresses the issues below:
- On Windows 7 some DX11 games could crash with SteamVR.
- Metro Exodus: Shadows are now disabled per default with Geometry 3D for a 50-80% performance boost. If you already have vorpX 19.2.0 installed, either reset the profile to default or switch off shadows manually in the vorpX menu.
- New headset render target size calculation slightly modified.
May 19, 2019 at 10:57pm #184156In reply to: vorpX 19.2.2.2 Available Now
RalfKeymasterI had to postpone the .exe overrides, sorry. I’d like to do it right, meaning that the original state gets restored when the user profile is deleted again. Sounds simple, but is more complex to implement into the profile system than one might think. Probably will cost me two or three days, which I didn’t have prior to release this time.
Metro Exodus seems to be heavily CPU bound. Everything as expected with Z3D, but G3D performance is far worse than one would expect. Tested a bit on different GPUs today, runs almost as good (bad) on a 1070 as on a 1080Ti. Something is really strange about the game. Disabling shadow shaders helps massively (+50%), but still not quite where it should be. I’ll provide a new profile with shadows off per default in the planned hotfix probably as early as tomorrow.
May 17, 2019 at 7:24pm #184060In reply to: vorpX 19.2.0 Release Date and Changes
steph12Participantwell i think my 5820k is starting to age for VR even if it’s o/c’d to 4.4, i’ll upgrade with 3700x as soon as it gets released with shiny new high frequency DDR4 memory, should help with performance :)
but i agree Ralf, i’ll just stick with Z3D which looks already great in this game plus that allows us to play with higher settings ^^
G3D metro exodus looks amazing though for those who have a pc who can handle it at decent performance.
once again great update Ralf :)
full Vr mode is still the best for immersion, but the new range for immersive/cinematic is amazing, thanks for listening to your community !!!
May 17, 2019 at 6:55pm #184057In reply to: vorpX 19.2.2.2 Available Now
RalfKeymasterEnable expert settings and then use the main eye option for aiming down the sights with G3D.
Re other glitches: please get the Metro Exodus profile from the cloud (again). I reverted it to its original state for now, the quick G3D performance fix that I uploaded earlier apparently caused a bunch of other issues.
May 17, 2019 at 6:42pm #184056In reply to: vorpX 19.2.2.2 Available Now
dborosevParticipantG3D on Metro Exodus seems unplayable. Not sure if its just me. Shadows are really pooched, and aiming down the rifle scope is way off. The crosshair is outside of the scope. Tried restarting and playing with the settings.
Luckily, Z3D still works just fine.May 17, 2019 at 5:09pm #184044In reply to: vorpX 19.2.0 Release Date and Changes
blueshark747Participantcloser immersive mode/cinema mode is really amazing, now it’s like i’m playing full Vr mode but with ability to still see the hud somehow without scaling it at all 😀
but yeah, i need a new comp to run metro exodus in G3D, my 5820k 4.4 with gtx 1080 gtx is not enough even on medium 1920*1080 res.
I get a huge performance increase turning off headtracking
I’m also running a 1080ti/8700k both OC’d to the maxMay 17, 2019 at 4:47pm #184043In reply to: vorpX 19.2.0 Release Date and Changes
steph12Participantcloser immersive mode/cinema mode is really amazing, now it’s like i’m playing full Vr mode but with ability to still see the hud somehow without scaling it at all :D
but yeah, i need a new comp to run metro exodus in G3D, my 5820k 4.4 with gtx 1080 gtx is not enough even on medium 1920*1080 res.
May 17, 2019 at 2:46pm #184035In reply to: vorpX 19.2.2.2 Available Now
steph12Participantimpressive change log once again.
thankkkkks ! :)
metro exodus G3D here i come :D
May 15, 2019 at 11:09am #183933In reply to: Is a Rage 2 profile possible??
dellrifter22ParticipantDarn, I was afraid the rumors were true about no dx11.
And here I thought we’d catch a break when Rage 2 moved to Avalanche’s engine. Sorry matteo.
Well, chalk this one to the list then. With the Rages and the Wolfensteins and the Dooms stacking up, an updated 3D OpenGL would start looking pretty good on vorpX’s belt 😁 … One day.
Time to play Metro Exodus again I guess. Looking forward to the profile.
May 12, 2019 at 12:25am #183841In reply to: vorpX 19.2.0 Release Date and Changes
GrumdarkParticipantCould check Dragon Age Inquisition (Origin Version) to get the 3D geometry and Normal Z as one of the profiles of the new update?
It is one of the few games in my medieval fantasy collection to secure 3D with Vorpx.PD: Thanks for the notice official profile for Metro Exodus.
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I am enjoying Metro Exodus with vorpx so far. However, I cannot use the DirectVR scanner. At the beginning of the game it was working, but later on it fails almost all the time. When it does work, the game crashes on loading a save. Does anyone else have these problems, or is it just me? I am in Z3D mode.
