Cyberpunk VR Update Thread

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Viewing 9 posts - 1,006 through 1,014 (of 1,014 total)
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  • #222176
    Ralf
    Keymaster

    Both the latest vorpX 25.1.2 and the standalone mod currently are based pretty much on the same code, so whether it’s vorpx 25.1.2 or the standalone mod doesn’t matter. Also no need to update CET, just make sure to use CP 2077 2.31 and the latest vorpX OR standalone mod.

    DLSS works fine, just frame generation doesn’t. Graphics settings wise start with medium settings and go from there. Aim for a high resolution over raytracing. Raytracing+DLSS is possible on high end GPUs (4090/5080/5090), on mid tier hardware you’re almost certainly better off without raytracing.

    #222278
    hilariousvarious
    Participant

    Quest 2 control issues. The vr itself has been working great, but I can’t figure out some of the controls. The 2 biggest ones right now is that in order to enter hack mode I have to press left shift ie left grab, but to actually hack anything I have to press x which disappears when I press shift. Also, I can’t figure out how to select different dialogue options, is there an easy list or something of controls? Also I got the download on the free version so I don’t think it came with any profiles that might fix this thanks.

    #222351
    Marozaki
    Participant

    I’m using AirLink or SteamLink for MetaQuest 3, but after about 5 minutes the left and right images start to get out of sync, freeze, and move up
    and down.
    This happened with both the standalone version and the retail version, and it was the same even when I changed the image quality.
    Ray tracing is turned off in the in-game settings, and the FPS is high on the flat version.
    The refresh rate is 72MHz for both MetaQuest 3 and SteamVR.
    The wireless connection is Wi-fi 6, but I don’t have a wired connection or virtual desktop so I haven’t tried it.
    I recently upgraded to an AMD RX9070 and started playing Cyberpunk VR again, but I can only play for 5 minutes at a time.
    Previously, I was able to play without any problems with Valve Index and AMD RX6800, but since I switched to MetaQuest 3 which has high resolution, I would like to play at ultra resolution.
    When I check the SteamVR performance graph, I occasionally see purple lines indicating display errors and light blue lines indicating network latency, but I don’t experience any lag or freezes in other games.
    If anyone has experienced similar symptoms, or knows the cause or how to resolve it, I would really appreciate some advice.

    Translated by Google.
    From a VorpX fan in Japan.

    #222371
    Marozaki
    Participant

    I purchased a Link cable and tried a wired connection, but I experienced image freezing and my field of view moving up and down repeatedly.
    I’ve now given up on Cyberpunk VR for the time being and am playing Hogwarts Legacy with Vorpx, but I haven’t experienced the same image freezing issue.

    #222443
    flybel
    Participant

    I have the same issue as @Marozaki: With the default settings, one eye is frozen while the other view slowly pans up and down, then they switch. I can even see the mouse pointer moving up and down if I enter the pause menu. When I switch to the latency focused mode the issue goes away but performance is unplayable then. I haven’t been able to figure out a solution so far.

    #222444
    Ralf
    Keymaster

    Assuming you are the same person who wrote a mail earlier: your GTX 1080 is not fast enough for actual Geometry 3D at acceptable frame rates. Switch to Z3D in the menu.

    #222508
    Django9898
    Participant

    Hey Ralf,

    maybe you have a tip for me about what I’m doing wrong.

    I own the full version of Vorpx but I play Cyberpunk with the free version of Vorpx. I love playing with motion controls, especially driving cars, but somehow the motion control doesn’t work with the new vehicles that have weapons.

    It works with all other vehicles, even mods, but with none of the new weaponized vehicles do I get the steering wheel icon for the motion controls, no matter what I try.

    #222559
    flybel
    Participant

    So I upgraded to an RTX 5070 Ti but still at the very lowest of all settings including 25% frame cap and Ultra Performance DLSS it remains unplayable. And even on the initial splashscreens the issue is already there even though there is nothing to render. Something isn’t right…

    #222567
    Ralf
    Keymaster

    Clearly not normal. Without raytracing your GPU should do quite well.

    There is a fresh build linked in the original post of this thread. If you still encounter performance issues with the default 3D method, you can now safely switch to Z3D again in the menu, which was broken in some (many) cases before.

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