Kingdom come:deliverance

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Viewing 12 posts - 31 through 42 (of 42 total)
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  • #196015
    cercata
    Participant

    are you sure you should run at 8:9 aspect ration, as I usually try and run 4×3

    Good question, VorpX doesn’t give me warning if I choose 1680p, like it gives for other big resolutions that I didn’t add in NVIDIA Control Panel, and I have only added 1600×1680.

    But I finally used 1440p, and I have 1368×1440 and 1920×1440 in NVIDIA control panel.
    20% of times the game launches on a borderless 8:9 window, and 80% of times it launches on full screen, but when it’s full screen it seems streched, so I guess it’s working internally at 1368×1440 because I don’t see performance differences.

    The combo “Windows 10 + My Monitor” handles custom resolutions in misterious ways … once also I had the screen black while I played, but only once.

    I uploaded my profile, give it a try and tell me how do you feel it. It’s really blowing my mind, so inmersive game in VR.
    The key points after enabling G3D were disable S3D shadows, LetterBox 2 and 1.7 3D strength, and I see it at perfect scale/3D, just I see the lower border line.

    #196017
    Ralf
    Keymaster

    @ slydog:

    I usually recommend 4:3 for setting FullVR resolutions manually to not overcomplicate recommendations. Not all games like unusual aspect ratios, also some vorpX settings may affect whether narrow aspect ratios make sense. With 4:3 you are always on the safe side for FullVR mode.

    If vorpX can handle resolutions for a game like in KCD, let it decide automatically. Ideally add all recommended custom resolutions to the display driver and then choose the preferred quality in the vorpX menu. DirectVR decides quite effectively whether to choose a 4:3 resolution or a more narrow aspect. It knows whether a game handles narrow resolutions well and also considers all relevant vorpX settings.

    #196019
    cercata
    Participant

    Yes, I forgot to say it, the settings that are handled by VorpX (Resolution, FOV), I never change them manually in the game.

    And if I change other settings in the game, I restart the game, so I can be sure I have the settings set by VorpX, because sometimes the games “normalize” the settings when you click on accept settings.

    That’s why I’m not 100% sure what exact resolution I’m using, I just set 1440p in VorpX and I see it much better than before adding custom resolutions.

    #196992
    frommdog
    Participant

    Hi everyone, I have this game on xbox and I love it. I just got my first PC and Oculus Rift S & am curious if its possible to play this on VR? I don’t have any modding experience. I would really appreciate some guidance on how to set this up if it’s possible. Thanks!

    #197000
    dborosev
    Participant

    Yes, there are VorpX profiles for this game. I’ve played it using the cinema and immersive profiles, which I prefer for menus and controls, but “full” VR is there as well, if your card can handle the framerates required. (Minus full hand controls obviously) Its not 100% like real VR, but as close as you can get and quite amazing.
    Do your research here on VorpX and see if its something you want to try out. Takes some tweaking sometimes, but I love it.

    #197003
    Ralf
    Keymaster

    @ frommdog: The profile for the game has full DirectVR support of the highest possible level, all you need to do is running the DirectVR memory scanner, i.e. press a button, after entering the game world. vorpX takes care of everything else. No need to tweak anything except potentially adjusting resolution/detail settings depending on your PC’s performance.

    #221105
    Boblekobold
    Participant

    This game works surprisingly well with VorpX !

    It’s not as demanding as I thought : i was able to play in 5120×3840 Z3D with my RTX4090 (not needed at all).

    I can easily play in full VR G3D 3200p.

    Z3D is good, and G3D seems more or less perfect (all effects seems to work).

    This mod seems to work well with VorpX :
    https://www.nexusmods.com/kingdomcomedeliverance/mods/1538

    It improve graphics a lot (by increasing draw distance).

    But it lowers the framerate, so try without it the first time.

    #221159
    moarveer
    Participant

    This is great news thanks for the update.

    #221173
    sergeant82nd
    Participant

    Unfortunately, there is a problem with this mod(Batch’s Ultra Graphics Settings) that shows up down the road.

    From the modder:
    BranchPrediction
    supporter2 kudos
    Report
    Reply
    20 February 2025, 12:31PM
    Hello everyone, I know of the issue where trees and vegetation disappears after a while. Ive tried a lot of things to fix it but I cannot. So sadly this mod isnt very useful at all like this : (

    #221175
    Boblekobold
    Participant

    The mod worked for me (ultra version). I only tried the beginning of the game.

    People says it start happening randomly after something like 30 minutes with medium and high version.
    It may be a memory leak problem, and it may depends on your hardware. Maybe it would never happen at all if your hardware is powerful enough.

    It seems you can fix it just by changing graphics settings (or restarting the game).

    Anyway, the main problem is : it’s very demanding in VR ! But it’s impressive.

    It seems to be config files editing and only affect graphics so there is probably no danger to install/remove/replace/edit it during playthrouh.

    #221176
    sergeant82nd
    Participant

    I’m about 10 hours invested and wanted to bump up graphics (4080) but I don’t want to mess up my game. I haven’t messed around with texture mods lately. I had some for Oblivion and Skyrim but never tried uninstalling them but this sounds different as you say it mods config files. I guess I’ll do some more reading and probably try it out.

    #221177
    Boblekobold
    Participant

    Modder confirmed you can revert any time.

    Uninstalling is safe and easy because it’s mainly manual modifications (you just have to reverse steps). You can simply backup your old files to switch more easily (you unzip one archive or another and you install/uninstall mod).

    You can also always backup your savegames and repair/resinstall games, but it won’t be necessary with this mod.

    It may be harder to use with an RTX4080 (I think an RTX5090 wouldn’t be useless), but you don’t have to use ultra version, and you can also switch to Z3D when you are outside if G3D is too demanding. Ralf’s Z-adaptive is good in this game. And of couse you can lower the resolution (use ClarityFX / sharpness / texture enhancement).

    This mod is especially useful in VR because in VorpX you can see every detail at very long distance (at least in a displayport headset) so draw distance has a huge impact.

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