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AcaideusParticipant
Looks like a good fit for VR for sure, I’ll see what I can do. Unity engine games are a bit special though, so I can’t promise anything unfortunately.
Any effort you invest trying to get even sub par support working in Firewatch is much appreciated. You’re doing god’s work Ralf!
AcaideusParticipantOh do I wish Ralf would make a quick profile for this and throw up a hot VorpX update.
Aug 23, 2015 at 9:19am in reply to: Is there a way I can bring support to games that aren't currently supported? #89504AcaideusParticipantI also wanted to get Halo Online to work with Vorpx. Renaming the exe is not an option as the game doesn’t work if every file isn’t named and accounted for normally.
AcaideusParticipantGot it working! I had to go the mapping properties and draw each axis to have two points, 1 from 0 at the bottom left and 1 at the max at the top right. As soon as you do that you will see the squid face actually moving in relation to the Dk2 when you hit start!
Aug 26, 2014 at 3:25pm in reply to: Dirt 2 & 3 won’t work, But, every other game I’ve tried does. #16644AcaideusParticipantI’m using Windows 8.1, Intel 3770k, Nvidia GTX 580. An interesting isolated and separate note, when launching an unsupported game (Smite) it would launch in mono with the Rift as exclusive primary, if I turn off the Rift it switches to my monitor as the primary and activates the stereoscopic VorpX mode, then if I turn on the Rift it switches back in with stereoscopic on. Weird.
Aug 26, 2014 at 1:43pm in reply to: Dirt 2 & 3 won’t work, But, every other game I’ve tried does. #16641AcaideusParticipant*I tried removing Dirt 2 and Dirt 3 from the excluded list*
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