Detox

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  • Detox
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    Dirt 3 is one of the better games I’ve played with TrackIR support, since it supports Full VR mode. Most games I’ve tried with TrackIR tend to exaggerate the camera motion a lot, leading to enough motion sickness over time that I end up turning it off. I wonder if there is a way to alter the TrackIR data to force the camera to simply rotate with your head, like a native VR camera, and not also change its position.

    in reply to: Fallout3/NV dialogue zoom in VorpX #180651
    Detox
    Participant

    I notice in conversations that the game always pulls the camera back to the center of the person you’re talking to, no matter where you try to look. It causes the camera to wobble with every little head movement. I don’t suppose there is a way to override that behavior?

    Or is it possible to set the headtracking sensitivity modifier to 0 when in EdgePeek mode, so it would behave more like Cinema mode, where no headtracking input is sent to the game itself?

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