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face9
ParticipantDamn, think it may be an Nvidia thing in that case; I found I can set the rift desktop to 948 x 1080 in the NVIDIA control panel and it’ll go into duped / 2D mode. :/
face9
ParticipantHi Renifizzle,
I assumed it was some sort of cleverness that was being handled by the Rift, not Arma, but I’ll have a play tonight and get back to you. Is the image just not being duplicated or is it the wrong rotation?What GFX card are you rocking?
face9
ParticipantO rly? Wonder whether it’s gfx card specific (GTX 770 here).
Can you force the resolution settings in My documents\Arma 3\arma3.cfg ?
face9
ParticipantHey guys, I figured out a workaround here: https://www.vorpx.com/forums/topic/arma-3-doesnt-work-dk2/
If you don’t mind playing it in 2D, personally I think it’s ok, gets around the pesky crosshair problem!
face9
ParticipantHey Walkn51, I have the same issue. The only workaround I was able to achieve was to drop the resolution in A3 to 948 x 1080 which apparently puts the Rift into some sort of 2D mode. Working out the main menu nav is still a pig but you can adjust the HUD, which is handy.
To adjust the FOV you’ll need to go into <profilename>.Arma3Profile in your My documents/Arma 3 folder and use a tool like this: http://hia3.com/tools/ArmA_3_wide-angle_FOV_calculator_online_by_Hi,A3.htm to calculate the values and entries you’ll need (using the afforementioned resolution). I went for an FOV of 95 which was closer than not.
So it’s 2D, but still pretty damn immersive. Mouse emulation means that body / head movement is not decoupled, double-tapping left alt does a pretty good job though.
Makes me think a rift-track to mouse / freetrack emulator standalone tool would be handy…
face9
ParticipantYeah the visual location offset is a very good point. Guess that puts an end to my ArmA career as a sniper then ;)
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