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fallbalance
ParticipantThanks Ralf! Before you told me this, I hadn’t yet given enough time before manually closing the message to see it fade away automatically. Now I can just ignore it for a few minutes and it’s gone, without having to ritualistically get up and go to the other room every time I start a game.
fallbalance
ParticipantI’m not sure if this changed in a recent version, but on my end it specifically says “hide less important notifications”. It sounds like a matter of minor semantics, but the “less” in that statement indicates that it won’t touch “more” important notifications. I’ve tried this a few times, and it does nothing for the bothersome notification, so I guess this is considered a “more” important one… Is there something obvious that I’m missing here?
Aug 6, 2021 at 8:18am in reply to: Anyone who would like to get weapons out of sight in FullVR games? #205569fallbalance
ParticipantI just picked up VorpX — awesome software, seems to work great! One of the first games I tried it with is Portal 2. I’m using this with my 3D DLP projector, using the ‘generic 3d display’ option in settings. Everything seems to work perfectly, except I lost my gun and aiming cursor… I have no accuracy anymore! Then I found this thread, and I see that it was an intentional action for all the VR users. Pardon my ignorance if there is something obvious that I missed, but I can’t find any way to change this… I’m glad everyone here is happy with the change, but in my case I actually would like the option to get back to the ‘gun always showing’ default mode. Thanks for any help!
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