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GeomanParticipant
You are my hero! saved my day! cudos I just had the same problem after updateing
GeomanParticipantI only get 35 to 50 fps in Oblivion too. 75 When I face a wall.
And that with a R9 Nano in 960×1080.If I open the taskmanager, I see that CPU #1 is at 100%, the other cores oscillate around 20%, so you can say the CPU brakes the system: Phenom2 x6 1100T 3,7 GHz.
So the CPU is the culprit here, or DX9 coding if you will. All of the Oculus demos run butter smooth at 75 Hz, so when playing older games you need the newest CPUs with high single core performance. Newer stuff utilizes the cpu better.
BTW Vorpx’ performance is very good, because the framerates are nearly the same whether using DK2 or TFT.
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Concerning FO4: My System gives me around 40fps on a normal TFT with 3840×2400. And in ultra quality in 1280×1024 on the DK2 around 30 — so Oblivion really is an old ‘piece’ of software.GeomanParticipantThis is an interesting reddit thread about the “issue”:
Increase the render resolution of the RiftGeomanParticipantNow that’s cool! Thank you!
@Ralf: Could this be integrated into vopX’ settings?GeomanParticipantfov 120 120 saveini
GeomanParticipantfov 120 120
should help
GeomanParticipantThank you Ralf!
iSize W=1280 iSize H=1024
works great !!
all Problems solved now !
GeomanParticipantThank you! I will try this and report here!
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