Hi @Ralf & @Smoils,
I see your points.
I’m an Arma3 player. Predominantly using mounted guns on vehicles that have a single pivot point.
I’m looking at what smoils has said, and this would help me too:
Remapping the left oculus controller trigger button, this would hard aim on the weapons sights as well as deactivate the Head TrackIR. Therefore so long as I am aiming (holding aim button), the crosshair will go to wherever I turn my head. When I release the aim button, I am back to freelook around the gun. This would simulate the gun a lot better and allow real life gun stocks to be built etc.
Hopefully that makes sense?
H