HTMadge

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  • in reply to: Disable headtracking while holding a button #199750
    HTMadge
    Participant

    Definitely keen for this with a hold function. Would be great for mounted machine guns with a single pivot point

    in reply to: Features request: hotkey to toggle head tracking #199748
    HTMadge
    Participant

    Hi @Ralf & @Smoils,
    I see your points.
    I’m an Arma3 player. Predominantly using mounted guns on vehicles that have a single pivot point.
    I’m looking at what smoils has said, and this would help me too:
    Remapping the left oculus controller trigger button, this would hard aim on the weapons sights as well as deactivate the Head TrackIR. Therefore so long as I am aiming (holding aim button), the crosshair will go to wherever I turn my head. When I release the aim button, I am back to freelook around the gun. This would simulate the gun a lot better and allow real life gun stocks to be built etc.
    Hopefully that makes sense?
    H

    in reply to: Request: Additional Key Bindings #199723
    HTMadge
    Participant

    @ Dystroxic – 5 years later and I have had the same idea as you. Did you get this to work or find an alternate solution. Would love to hear what you came up with.

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