Ok, seems to be a Windows 8.1 issue. Windows 8 apparently changed the orientation handling, or maybe the Oculus driver reports something else in Windows 8, who knows.
Sorry for the confusion, we skipped the usual pre-release testing cycle to get this release out as soon as possible. I knew that wasn’t a very good idea…
Yep running 8.1 here. And I don’t mind little mistakes like that. I have been waiting for the dk2 support (bought vorpx today) and while I too have problems getting some games to run, I rather use beta drivers than no drivers at all. Lots of tweaks available too inside the game which I like. One feature that I was looking for is a built in fps counter, would that be possible to implement?
For some games I too get the resolution not supported while trying to start a game but I think it tries to use my monitors 2560×1440 resolution instead of OR, I have to try running only with OR connected to see if that helps. Anyway thanks for the drivers Ralf. :)