luka2099

Forum Replies Created

Viewing 15 posts - 76 through 90 (of 349 total)
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  • in reply to: Remnant 2 launch error #216851
    luka2099
    Participant

    You must use unreal engine 5 profile.

    in reply to: Midnight Club 2, MDK, MDK 2, Re-Volt etc wtih G3D #216803
    luka2099
    Participant

    Far cry 3 blood dragon work in g3d! Others i dont know

    in reply to: Far Cry 6 in Geometry 3D? #216777
    luka2099
    Participant

    Nothing games that use dx12 ,work in g3d . Oly zadptive znormal

    in reply to: Please stop uploading non G-3d titles! #216653
    luka2099
    Participant

    You must rename the file .exe
    For exemple metro.exe rename metro1.exe

    in reply to: Bramble: The Mountain King #216528
    luka2099
    Participant

    I have upload a specific profile on cloud

    in reply to: Dead Island 2 #216502
    luka2099
    Participant

    Cyberpunk 2077
    Death stranding

    in reply to: Bramble: The Mountain King #216495
    luka2099
    Participant

    This game , are a unreal engine 4 with dx11. You can try to use Observer or Medievil Dynastu profiles

    in reply to: system shock #216494
    luka2099
    Participant

    I use 2560×1440 for g3d .
    4k for zadaptive. Fov 105!

    in reply to: Virtual Monitor #216474
    luka2099
    Participant

    i have upload a profile that work with any game with opengl. you can try that, i use this profile for playing with Zelda Totk ! search on cloud profile zelda

    in reply to: system shock #216446
    luka2099
    Participant

    i have upload a profile with perfect geometry ! try it!

    in reply to: system shock #216417
    luka2099
    Participant

    work great for me, with unreal engine dx 11 profile Observer . with g3d dont renderer right eye . with zadaptive work great . i wish that Ralf create official profile!

    in reply to: vorpX 23.1.0 BETA #216085
    luka2099
    Participant

    @ luka:

    There is no need to uninstall it. Like said in the last reply it won’t get enabled unless you run the desktop viewer.

    Just in case, since you gave that (extremely bad) advice in reply to someone else a few days ago: do NOT stop/disable the vorpX service. By doing so you break the entire desktop viewer/virtual display system, including vorpX’s ability to switch the virtual display on/off. The service is a vital component since this beta. I’ll make sure you can’t accidentally mess with the service before the next beta release.

    forgive me ralf but I have not given any advice to anyone. I just explained what happens on my pc with the new beta, ie that the first time I launch vorpx after accessing the pc, the program crashes. but it remains active in the task manager the vorpx.exe process remains active. and until i close this process, vorpx doesn’t restart/run.
    my problem is that even now that i have uninstalled vorpx completely, i still have two monitors on my system. how do i permanently delete the virtual monitor created by vorpx?

    in reply to: Far cry primal And far cry 6 #216031
    luka2099
    Participant

    Yes. But fc6 work with different api. Dx12

    in reply to: vorpX 23.1.0 BETA #216025
    luka2099
    Participant

    so how can i uninstall the irtual monitor that created me the first install of the beta? even if i install the stable version of vorpx i still have a second monitor on my system. even if I remove it in the device manager, at the first reset of the pc it reappears

    in reply to: vorpX 23.1.0 BETA #216022
    luka2099
    Participant

    Ralf i no need a virtual monitor. It s possible a version of beta , with gesture but without virtual monitor?

Viewing 15 posts - 76 through 90 (of 349 total)

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