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May 9, 2016 at 7:44pm in reply to: Vorpx as replacement for TriDef on existing Stereoscopic hardware? #102185mr_spongeworthyParticipant
Thanks for being willing to give this a try. I appreciate it (I’m sure others will also).
Note to devs: It sounds like your software already performs exactly the same functions as TriDef (and some others, including at least one open-source project), but as I guessed, makes a hardware-check for an HMD.
Why not support the considerable existing market? More market = more sales (plus, if I’m already familiar with Vorpx I’ll be more likely to purchase it when I do move to an HMD. That will probably happen, but considering I already own 2 different stereoscopic gaming displays that I’ve been using for years, I’m not going to be jumping into the HMD market until it shakes out for a few years.)
It sounds like Vorpx needs very, very little work to support existing displays; just give people the option to turn off the hardware check for and HMD and start checking it out!
May 5, 2016 at 7:29pm in reply to: Vorpx as replacement for TriDef on existing Stereoscopic hardware? #101972mr_spongeworthyParticipantI would be very interested to hear what comes of that. Thanks for being willing to give it a try!
May 3, 2016 at 11:06pm in reply to: Vorpx as replacement for TriDef on existing Stereoscopic hardware? #101886mr_spongeworthyParticipantWow, thanks for the very fast reply.
You should consider supporting traditional stereoscopic hardware. I realize your focus is on VR, but there is actually a huge stereoscopic gaming community already in existence that you could almost instantly tap-into…
What exactly is preventing Vorpx from working on existing stereoscopic hardware? If it’s just a hardware check for OR / Vibe hardware, consider turning that check off and posting a demo version. Many of us would be happy to play with Vorpx and provide feedback…
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