mr_spongeworthy

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  • in reply to: AMD or NVIDIA? (non-fanboy responses please!) #187328
    mr_spongeworthy
    Participant

    Just a quick updated: After extensive testing it looks like the Pixax HMDs in particular have serious issues with AMD cards (the Pimax tool does not detect the HMD when connected to various AMD cards). I was able to borrow a lowly RTX 2070 for testing and all HMD detection settings were immediately resolved, so I ended up returning the 5700 XT. Too bad because the performance was good and the price in-line with what I wanted to pay. Have and Nvidia card on order but paying a lot more for it of course (especially as vendors are currently gouging for the RTX Super line of cards).

    in reply to: I've setup 3D TV working Vorpx profiles #187081
    mr_spongeworthy
    Participant

    Yes, it builds the 3D scene using the in-game depth-maps, similar to TriDef “Power 3D” etc. So it does create the same types of halos/distortion as all other similar 3D methods. But, it’s really pretty darn good overall, with a lot of settings and can provide pretty darn good results in many cases. The lack of a performance hit is also great (running FO4 (even with uGrids set to 7), the Witcher 3, MEA, etc. at 2560×1440 on any reasonably modern card is easy, for example.)

    in reply to: I've setup 3D TV working Vorpx profiles #187038
    mr_spongeworthy
    Participant

    Thank you! This is very interesting. I have finally gotten an actual VR HMD, but have played games using traditional stereoscopic tools for almost 10 years now (TriDef mostly). Now TriDef is gone and Nvidia is officially dropping all support for 3D from their drivers as well. That leaves only SuperDepth3D (BTW, this has become quite good. It’s got artifacts of course, since it is geometry 3D, but it’s really quite acceptable and has essentially zero performance impact – there is also a VR module for that project). It’s really nice to see this, as there are games I might play in a group-setting on a 3D DLP with multiple-persons using 3D glasses. Obviously can’t do that with a VR headset.

    I’ve posted a few times about vorpX adding support for traditional 3D displays. It would open up the product for a LOT of users.

    in reply to: Can I Use Gamepad WIthout Vopx Overriding Controls? #187037
    mr_spongeworthy
    Participant

    Same question about using vorpX with standard controllers: Just got the last components of my VR rig but NOT motion controllers. I’ll probably get some in the future, but the vast majority of the games I play really aren’t suited to motion controllers, or use their own dedicated controllers (FFB wheels / pedals for racing sims). So mostly I’m in it for the head-tracking and 3D. I have little interest, for now, in the motion controller aspect of all this.

    So if someone could just quickly point out, for us newbies, where in vorpX we set things up for use with Keyboard and Mouse, or Xbox controllers, that would really be appreciated.

    in reply to: AMD or NVIDIA? (non-fanboy responses please!) #187036
    mr_spongeworthy
    Participant

    Well, I went with the AMD 5700 XT. Price to performance is usually how I buy cards, and it seem to currently be the winner in that category. It is much faster than my old r9 390, which already ran very well. It’s also pretty quiet, which is surprising, so maybe I won’t have to invest in a liquid cooler for it.

    Also just received my Pimax 5K Plus HMD and will hopefully have time to at least get it setup this weekend. Gotta finally buy vorpX also, but will most likely get it all setup with something that supports VR out of the box (PCars 2 maybe. Would rather use it in AC since it has vastly superior physics and FFB, but I hear that’s a bit tricker on the VR end so I’ll probably tackle the tricky things later).

    Thanks for the responses in this thread, they were helpful!

    in reply to: Any isometric games that run in 3D #186006
    mr_spongeworthy
    Participant

    Are you only interested in isometric RPGs, or do you enjoy other RPGs?

    I enjoy many of the classic-style isometric RPGs, but also enjoy many of the newer ones. Probably the best “blend” of traditional and new was Dragon Age Origins, which I would whole-heartedly recommend even to people who “only like real isometric-style RPGs. Other than that one things go non-traditional pretty quickly, but if you can adjust don’t hesitate to try the rest of the Dragon Age series, the Mass Effect series, Fallout 3, NV, and 4, or even Skyrim (not a very good RPG, but a nice open world wandering-around kind of thing), and don’t forget Witcher 2 and 3. All good, or even great, RPGs that you might enjoy.

    Oh, and I don’t know if it will work with VorpX, I’m not quite there yet, but NWN2 is still a fairly good RPG even by today’s standards, and it did work with TriDef so there is at least some chance you can get it to work with VorpX.

    in reply to: AMD or NVIDIA? (non-fanboy responses please!) #185939
    mr_spongeworthy
    Participant

    @mr_spongeworthy

    Do you still play 3D games on your monitor ?

    If so NVidia has 100’s of community fixed 3D Vision games and hacks before making a decision I would check the NVidia forums.

    IMO this would get you the best of both worlds. VorpX and 3D Vision.

    Yeah, I considered that, but NVIDIA is dropping 3D Vision support completely a the driver level, so that’s not really a consideration any longer. Can’t believe they are doing that, it’s nuts.

    It’s also another reason that vorpX should consider support traditional 3D modes instead of just VR equipment, IMHO.

    in reply to: AMD or NVIDIA? (non-fanboy responses please!) #185881
    mr_spongeworthy
    Participant

    Getting back to the original question, there are no specific features from either AMD or nvidia that give you better performance in VR vs. normal rendering.

    OK, that’s more or less what I’ve been reading, but it’s always good to get feedback from people actually doing it.

    I’m currently leaning towards the Radeon 5700 XT at this point as they currently appear to be neck-and-neck or outrunning the 2070-super by small amounts in many real-world benchmarks and is a bit cheaper. I can invest the difference in a liquid-cooling adapter (I currently run an r9 390 with an adapter designed for Corsair coolers; a budget solution yes, but it dramatically reduces fan noise). I’m also really liking what I’m seeing with AMDs new driver-level upscale-with-sharpen features.

    in reply to: AMD or NVIDIA? (non-fanboy responses please!) #185841
    mr_spongeworthy
    Participant

    Thanks, but I’m also looking for any brand-specific features I might otherwise be unaware of. For example, there are various frame rate amplification technologies, that try to help achieve that magic 90fps minimum for VR.

    Just thinking that there might be some real advantages to one brand over the other in VR, even if the cards otherwise perform more or less the same.

    mr_spongeworthy
    Participant

    Well, it’s not on the list, but I would like to be able to add custom “super resolutions”. As it stands, if you have, for example, a 1080p display you’ll only get two “super resolutions” above that. It would be great to be able to enter whatever arbitrary values I want.

    in reply to: General advice for a long time Stereoscopic gamer? #180509
    mr_spongeworthy
    Participant

    Thanks for the replay. That sounds like a nice set of tools. Don’t know how much use I’ll make of things like on-screen keyboards as I have a tendency to want my games to be as immersive as possible and often use mods or shortcuts of other types that allow me to completely hide even the in-game UI as much / often as possible. But I’m sure I’ll try out all of the features before deciding on a set I like. It would be interesting to try playing a game like DAO using the motion controllers. I can’t imagine how that would work since it is so keyboard/mouse focused, but it will be interesting to give it a try.

    Really good to see a built-in gamma, saturation and sharpness controls, a that’s all I use ReShade for about 50% of the time, and simpler is always better. Other times I use ReShade to do things like add Film Grain or AA. Any problems with ReShade and Vorpx that you know of? I know that ENB often interfered with TriDef, and in the distant past even ReShade would occasionally cause issues.

    in reply to: Official Pimax 5K/8K Recommendations #180394
    mr_spongeworthy
    Participant

    Great to hear that Pimax support is being added. I’ve been waiting for a wide-fov HMD to become available at a reasonable price and it looks like the Pimax 5K is exactly what I’ve been sitting on my hands for.

    mr_spongeworthy
    Participant

    Thanks for being willing to give this a try. I appreciate it (I’m sure others will also).

    Note to devs: It sounds like your software already performs exactly the same functions as TriDef (and some others, including at least one open-source project), but as I guessed, makes a hardware-check for an HMD.

    Why not support the considerable existing market? More market = more sales (plus, if I’m already familiar with Vorpx I’ll be more likely to purchase it when I do move to an HMD. That will probably happen, but considering I already own 2 different stereoscopic gaming displays that I’ve been using for years, I’m not going to be jumping into the HMD market until it shakes out for a few years.)

    It sounds like Vorpx needs very, very little work to support existing displays; just give people the option to turn off the hardware check for and HMD and start checking it out!

    mr_spongeworthy
    Participant

    @rxstud2011

    I would be very interested to hear what comes of that. Thanks for being willing to give it a try!

    mr_spongeworthy
    Participant

    Wow, thanks for the very fast reply.

    You should consider supporting traditional stereoscopic hardware. I realize your focus is on VR, but there is actually a huge stereoscopic gaming community already in existence that you could almost instantly tap-into…

    What exactly is preventing Vorpx from working on existing stereoscopic hardware? If it’s just a hardware check for OR / Vibe hardware, consider turning that check off and posting a demo version. Many of us would be happy to play with Vorpx and provide feedback…

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