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ohgrantParticipant
I’m pretty sure I had that set to the highest FSR upscale and the image slider all the way up and still getting the alising around all forms. I can’t rule out that a restart apply, didn’t contribute to the results I’m getting now, or the section of the game I’m in but I assure you that the image adjustment in the NV image sharpening made the biggest difference here without any noticeable hit in performance on my 1080ti 2700x machine. I’ll play more with it when I get home to be sure.
ohgrantParticipantGot the new build, I was getting some extreme aliasing around some images before, I tried many settings in the Vorpx driver settings that helped like turned res up to nicest and applied AMD FSR/IFX
in the Vorpx settings, was still just getting small improvements.I found forcing FXAA on and enabling and setting the image sharpening to 8.0 really makes more difference than all the other tweaking combined. For Nvidia cards I would highly recommend trying out NV’s image sharpening on this one.
ohgrantParticipantThank you for the great Christmas present Ralf. Works pretty darn good here with the WMR patch on my G2. At first I was getting the flickering I was reading about. I found turning on v-sync fixed that for me. Very playable now with G2 when I get the controller scheme sorted.
I’ll be playing it with the G2, but also have an Oculus. I was getting the same crash as I was getting in Oculus as I was getting on the G2. No biggie for me since now working in WMR but was thinking it would probably greatly benefit from Oculus’s ASW? Also another fan with Oculus in there forum is also getting that crash, just thought you should know. Looking forward to your next update tomorrow. Thanks again for being there Ralf
ohgrantParticipantDisregard, after reading another post here, I looked in MS Defenders quarantine and there it was.
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