RalleE

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  • in reply to: VorpX has broken mouseview…. #200084
    RalleE
    Participant

    Thasks for answering, now, this doesn´t work. But i found out….

    The Global.ini file in VorpX directory makes detectionentrys of all programms you´ll try. Just kicking off Railworks.exe entry, and the maousevie was back again. Hope that will help other people with similar problems in the future.

    in reply to: 180\360 ingame view? #188031
    RalleE
    Participant

    Hi, i´m new to this, too.

    I think i know what the threadstarter like to have. And it s should be possible as an additional mode in the future. A little hint to the Devs….

    Look how TrackIR from Naturalpoint is doing it´s headtracking, like in X3. We need something like this for any flightsimkind programms. The existing is very nice for Egoshooters, but not for Flightsims of any kind. TrachIR doesn´t need a real 180 degree projection to looks like one. Because their Tracker is just using the viewdirection, stored in this games also. The mainquestion is, why is VorpX using Mousemode only ???

    in reply to: Full VR mode playing like cinema mode? #188029
    RalleE
    Participant

    Sorry… wrong thread i thing…..

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