rich0550

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Viewing 15 posts - 76 through 90 (of 94 total)
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  • in reply to: Red Dead Redemption… #190154
    rich0550
    Participant

    Game crashes can someone give me a quick walkthrough on settup Vorpx for Red Dead 2

    in reply to: Star Citizen 3.0 now works with vorpX #173232
    rich0550
    Participant

    other thing strangely is there is not Geometry 3d mode or z-depth mode seems to have disapeared and replaced with just full VR

    in reply to: Star Citizen 3.0 now works with vorpX #173231
    rich0550
    Participant

    sorry I mean before I launch the game , just chosing universe, or options and so forth, no mouse to start game, tab and enter works somewhat, but not well enough to change any game options

    in reply to: Star Citizen 3.0 now works with vorpX #173222
    rich0550
    Participant

    Coming up with another problem with the new profile. The mouse does not work in Star Citizen, with Vorpx running. Turn off watcher or ? Thanks

    look like watcher needs off first then turned back on before starting game?

    in reply to: Star Citizen 3.0 now works with vorpX #173221
    rich0550
    Participant

    Coming up with another problem with the new profile. The mouse does not work in Star Citizen, with Vorpx running. Turn off watcher or ? Thanks

    in reply to: Star Citizen 3.0 now works with vorpX #173174
    rich0550
    Participant

    Hi Back again.

    Thanks,
    there is NO geometry geometry option, just full VR mode , in that is spherical so forth. Not seeing the Z-depth options all that.

    in reply to: FOV Mods For GTA V Don't Work with VorpX? #173161
    rich0550
    Participant

    thanks it seems warpy maybe its the resolution i chose? I will let Vorpx control all the settings. Just to make sure FOV settings all the way up in game settings, no FOV mod, no perfect wide screen running, just vorpx and Vive? at 1600×1200? man this thing is making me sick just looking around even with 75 to 90 fps!

    in reply to: Star Citizen 3.0 now works with vorpX #173160
    rich0550
    Participant

    Great work going to try this! Thank you. Can you I contact you over chat, it helps allot when others have paved the way. Old flight simmer here, all the way back to Kesumia Air Warrior 1993. Looking for a new thing to do.

    in reply to: FOV Mods For GTA V Don't Work with VorpX? #173098
    rich0550
    Participant

    ALSO running 1600×1200 what would be best settings 1:1 pixel?, what FOV, what zoom?
    thanks!

    in reply to: A Few More GTA V Questions: Menu/Gamepad Issues #173097
    rich0550
    Participant

    Vorpx really seems to hate game controllers am i wrong? So using Xpadder to map keyboard to gamepad seems to work well for me but maybe it is not the optimum way but i read allot places about using it.

    I am using 1600×1200 resolution, letterbox 2, low settings. Game still is pretty sickening even with a 1080 really need to keep it at 90fps when it dips below 70 it really suck. Also the game looks like shit. any advise?

    I posted this another thread adding it for reference

    Also this aiming with the head is kind of crappy anything that can be done about that? Partially aiming with gamepad but its not right with head screwing up the aim. Advise?

    I am 90% there the only thing left is to tweak the FOV better. Should I be using flawless wide screen? Seems easy to use. I don’t see FOV working in Vorpex controls. This seems the hardest part.

    This is my setup so far:

    System:
    Windows 10
    Older CPU, and RAM( 4 years i think) – would a newer CPU matter.
    GTX 1080

    Steam VR:

    Theator off
    Async on and advanced filter on ?
    Not set for roomscale, standing only ?
    Vive controllers not used just sitting on table.

    GTA V:

    No GTA VR mod used

    All lowest settings -Should up MSAA or other AA, or any other settings up? things are pretty
    jagged and fug-ley? A friend has a Vive pro would it look better with that?

    Launch options =- -1600×1200 – borderless -frame limit 0,
    Is going beyond the 1280 x 1024 native any benefit??

    Vorpex:

    Z Normal – 3d Geometry loses frame rates about 70-90 FPS – would 120 fps be possible?
    Zoom = .9
    Change game resolution = off
    head tracking = on and roll
    HT Sensitivity = 1.45
    Cyrstal Image = off
    G3D3 = Off
    Fluidsync = off
    Positional tracking = on / off – shrug is there difference?

    Xpadder: Xbox One Controller – Vorpex does not let gamepad work correct?
    WASD left stick, mouse move right stick, buttons and triggers mapped.

    Flawless wide Screen
    FOV= .34 setting

    in reply to: FOV Mods For GTA V Don't Work with VorpX? #173096
    rich0550
    Participant

    So we are not to use perfect widescreen for GTA V? Enable FOV in Vorpx settings in game? and add 20% ? Is this correct?

    Thanks, game is still a barf bag until can figure this FOV out

    in reply to: GTA V – Official Recommendation #173093
    rich0550
    Participant

    Im back getting closer to things working right this is what i learned, if this is wrong please let me know

    Also this aiming with the head is kind of crappy anything that can be done about that? Partially aiming with gamepad but its not right with head screwing up the aim. Advise?

    I am 90% there the only thing left is to tweak the FOV better. Should I be using flawless wide screen? Seems easy to use. I don’t see FOV working in Vorpex controls. This seems the hardest part.

    This is my setup so far:

    System:
    Windows 10
    Older CPU, and RAM( 4 years i think) – would a newer CPU matter.
    GTX 1080

    Steam VR:

    Theator off
    Async on and advanced filter on ?
    Not set for roomscale, standing only ?
    Vive controllers not used just sitting on table.

    GTA V:

    No GTA VR mod used

    All lowest settings -Should up MSAA or other AA, or any other settings up? things are pretty
    jagged and fug-ley? A friend has a Vive pro would it look better with that?

    Launch options =- -1600×1200 – borderless -frame limit 0,
    Is going beyond the 1280 x 1024 native any benefit??

    Vorpex:

    Z Normal – 3d Geometry loses frame rates about 70-90 FPS – would 120 fps be possible?
    Zoom = .9
    Change game resolution = off
    head tracking = on and roll
    HT Sensitivity = 1.45
    Cyrstal Image = off
    G3D3 = Off
    Fluidsync = off
    Positional tracking = on / off – shrug is there difference?

    Xpadder: Xbox One Controller – Vorpex does not let gamepad work correct?
    WASD left stick, mouse move right stick, buttons and triggers mapped.

    Flawless wide Screen
    FOV= 1.20 setting

    in reply to: GTA V – Official Recommendation #172845
    rich0550
    Participant

    Hi ,

    I am back with a 1080 life is better. Still some questions. Like its so dam grainy its hard to see anything at 1280 x 1024 or 1440 set in Vorpx? What do do its so bad its hard to play at all on Vive.

    question 2 – how can i just run around with gamepad while keeping head in Vive Tracking? Using the Vive controllers are cool but I am used to the gamepad for everything.

    Thanks!!

    in reply to: GTA V – Official Recommendation #123227
    rich0550
    Participant

    Thanks going through this list

    1 Confirm game
    Game GTA V yes supported

    2 Chose headset
    HTC Vive selected
    head track check
    roll check
    start message check
    expert setting check
    vorpx as admin check

    3 download game profile
    already there i don’t need to correct?

    4 Optimize manual tweaks
    FOV 120 is this right?
    resolution 1280×1024 is this correct?

    Should I but using any VR mod? or is the Vanilla Game with Vorpx the best display I can get. I understand roomscale and hands are nice but right not just want the best performance, best resolution and minimal issues with warping and motion sickness.

    my FOV mod
    Walking = 89
    Car = 95
    Aiming = 89
    Crouching = 98
    ADS = 98

    [ThirdPerson]
    ; Some people have reported issues with changing the third-person FoV,
    ; so it is disabled by default.
    ;General = 89

    As far as in Vorpx settings I have
    z-depth thing on
    85 for distance set
    nothing special really mostly the stock settings.

    in game settings I have everything set to normal or off, MXAA off
    shadows Nividia
    1280×1024
    fov maximum.

    in reply to: GTA V – Official Recommendation #123219
    rich0550
    Participant

    thanks

    ok, I tried the GTX970 in that pc also tried the 980ti both get identical frame rates of 45 fps. Is there a cap on refresh rate or something?

    Do I need to use a VR mod? I was just playing it with just Vorpx running no VR mod files in directory. What is the benifit of using the VR mod besides getting some room scale and using the hand controllers. Does it look better or is there less motion sickness? thanks! which one should I use if that one is broken?

    as far as the gtav VR mod that does not work with Vorpx? sorry confused i thought all the walkthroughs said to use vorpx?

Viewing 15 posts - 76 through 90 (of 94 total)

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