sponge101

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  • in reply to: VorpX wont start up after update #174282
    sponge101
    Participant

    @Ralf I sent an email to support three days ago asking for a download link to Vorpx because I had to uninstall because every time I tried to use it it would just keep downloading. There have been no response yet. May I ask for your help. Thank you. The email starts with “Sponge”.

    sponge101
    Participant

    Yep, it’s the Rift. Settings are all max except shadow quality is set to normal for performance. MSAA off because heard it affects 3D. Windowed-mode; Aspect ratio: 4.3. Flawless Widescreen tool is a must! Correction: for some reason GTA 5 and Vorpx are rendering at 2554×2020–close enough. Things are just so less blurry!

    My spec: 6700k@4.5ghz, Seahawk 1080oc@2.1ghz, Asus Z170a, Corsair DDR4 2400MHz Cas 10, 950 and 850 SSDs.

    sponge101
    Participant

    @lipplog. Thanks for your reply. That’s one option but the workaround I did was not only create the custom resolution in Nvidia, but then to also apply it. Before I didn’t have to do this because Vorpx would recognize the res change automatically.

    I pushed it harder by going with 2560×2048–That’s way beyond what Ralf recommends for this game and I had to turn down some things, but man does it look good. I can’t go back to lower res again.

    sponge101
    Participant

    Help! Vorpx no longer render at 2048×1536 for GTA 5. Could this have been taken away?

    sponge101
    Participant

    Has anyone managed to hit 2560×2048-5:4? My t.v. is only 1080p so I’ve been trying the Nvidia and CRU tool but can’t get past 2048×1536. I even tried editing the Rockstar setting.xml file but no luck. Things would look so clear at this res.

    sponge101
    Participant

    The highest I could go is 2048×1536 while maintaining that 4:3. Tried 3200×2400-4:3 and 2560×2048-5:4, but they didn’t show in the setting (wish I could increase resolution even further). Also tried inputing 2 in the Oculus pixel density tool and I think there’s a difference but not sure to be honest.

    As long as I can maintain reasonable fps I would gladly increase resolution with tradeoff in performance. Though the 6700koc and 1080oc are holding up very well. Only when I’m doing something crazy is there a noticeable temporary stutter.

    in reply to: Fallout 4 Glitches #106247
    sponge101
    Participant

    This didn’t work for me but worth a try.

    NipOc:

    “I found a fix for the buggy shadow, that appears around near objects in Geometry 3D (looks like black Z-3D artifacts).

    You have to turn

    bComputeShaderDeferredTiledLighting=1
    to
    bComputeShaderDeferredTiledLighting=0

    and the shadow is fixed.”

    in reply to: Shadow fix – Fallout 4 #106225
    sponge101
    Participant

    For me it made the textures on building and the ground freak out (opening scene). I’m using flawless widescreen. Could that be interfering with the fix?

    in reply to: List of G3D games? #105368
    sponge101
    Participant

    @iankemp. Yes, thank you for the list! It was super helpful.

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