toxingames

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  • in reply to: vorpX 18.3.2 Available Now #177510
    toxingames
    Participant

    Excellent! Thank you, Ralf! The delayed motion tracking issue is now fixed!

    in reply to: vorpX 18.3.2 Available Now #177478
    toxingames
    Participant

    I know, I am saying that the in-game resolution doesn’t match what is being rendered in the headset. For example, I set 2560×1440 resolution in-game, I restart and the image still appears blocky in the headset. It is like it is being rendered in the original resolution for the headset. The issue is only apparent after updating Vorpx to 18.3.2. The image was fine in 18.3.1. Not sure what is happening here.

    I have already tried turning off FluidSync, but it still feels like there is some smoothing going on. Again, this issue has only arrised after updating to 18.3.2.

    I would like to downgrade to 18.3.1 if that is at all possible.

    in reply to: vorpX 18.3.2 Available Now #177476
    toxingames
    Participant

    Ever since the latest update (18.3.2) the motion tracking doesn’t feel right. It is like there is a slight delay and that is smoothed out. I am guessing this is due to the new “Motion Smoothing”. However, it doesn’t feel right and is quite nauseating. Also, I have noticed that in-game resolution does not appear in the headset (as super-sampling), it is always rendering default resolution of the headset which makes games appear pixelated.

    Is there a way to turn off the “Motion Smoothing”? I don’t have it enabled in Steam, as it is not supported for my OS, Windows 7. If not, is there a way to downgrade to 18.3.1?

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