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I’m looking into modding Fallout New Vegas, and of course i can’t imagine playing that without ENB. Those atrocious graphics (especially the lighting) need fixing, IMO, to be enjoyable.
What’s the situation ATM regarding ENB? Does it work? Does it need some kind of proxying? If i remember correctly, ENB for older DX games came with 2 different methods of hacking into the game (injecting vs. wrapping).
I’d appreciate some help on this topic.
Following a number of recent Vorpx updates, FNV consistently fails to boot when ran along side VorpX. Even with AV disabled/ exceptions created (I use Avast), the problem still persists. I’ve managed to get it to boot w/ Vorpx a handful of times since troubleshooting yesterday, but this success seems random at best (1 out of 5 boots were successful on average). I am also presented with an error from Steam: “Application load error S:0000065432”. I never experienced this issue prior to the recent vorpx updates, and have NOT once reproduced it while running the game in 2D without Vorpx (in essence, fallout new vegas boots fine when not used in conjunction in Vorpx).
Not sure if I’m missing something here but I would appreciate any help in resolving this matter.
I’ve been a long-time stereoscopic gamer – about 10 years now with TriDef and other tools, so I’m VERY familiar with the performance issues associated with stereoscopic gaming. Despite this, I’m having some huge issues with vorpX that I just wasn’t expecting.
For example, using TriDef and my old AMD R9 390 I was able to run Fallout 4 with all settings except shadows set to Max in true 3D mode (not ZPD, what TriDef called “Power3D”) at 1080p and still maintain a minimum of 30fps. Shadow distance had to be limited to 4000, but other than that, I had to make zero quality concessions, even with extensive high-quality texture mods.
Under vorpX, and with a totally fresh install (no mods at this point), running in “Lounge mode” and with a brand-new RTX 2080 Super card (approx 2x the performance of the R9 390), with FO4 set to 1080p I’m struggling to get even 20 fps in many cases! Note that I’m not trying to play the game in full-VR mode with massive FOV and huge rendering-resolutions, I’m just trying to get the game to run at 1080p in the virtual lounge mode, not even with head-tracking or anything like that.
I’m not having any problems outside of vorpX – native VR titles run just fine (this is on a Pimax 5K Plus).
Any idea where I could be going wrong with this?
I want to buy Vorpx,But i dont know if it will work well with my pc.
My specs are G4560 Gtx 780 and 8gb 2400mhz,And my vr headset i use is oculus rift dk2.The games i normally play are fallout new vegas and skyrim special editionIs there a way to configure Vorpx so that the mouse controls only the weapon aiming and HUD position, while still being able to independently look around with the Vive headset?
Topic: Tipp: Open Console in FO4
After running mad finding the right open command for the fallout4 console (its not true that ~ is always opening it, at least not for german keayboards, you can open the windows magnifier when pressing the key combination for ~.
This will now clear everything up:
https://fallout.fandom.com/wiki/Fallout_4_console_commands
youre just out of luck if your from mars or some place like that .-/
Topic: Fallout 3 Double Vision
Hmmmm. OK, I’m very new to Vorpx (but a LONG time stereoscopic gamer using Tri-Def and SuperDepth3d) and I’ve followed the instructions and certain things work – Tried Skyrim SE for example, and other than having abysmal performance it worked OK (the scene was rendered properly – other than some water-depth issues).
But Fallout 3 is not working – it has the “double vision” effect where the 2 eyes appear to be rendering without convergence.
Any tips on that one?
