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Was trying to get nwn2 working with vorpx. The best I got was using witcher 2 as a base (and tried witcher) but the 3d glitches with straight lines…then returns awesomeness, then glitches, etc. When working in cinema it is really cool.
I’m assuming it is just that I’m not picking the best base profile. Anyone create a good one that is working? Or is this just not supported?
Was hoping to do a run through of BGR with this. When the geometry 3d works it is so very cool to see, but I just can’t get it running such that the screen doesn’t get all sorts of crazy straight lines every few seconds of gaming.
Was trying to get nwn2 working with vorpx. The best I got was using witcher 2 (and tried witcher) but the 3d glitches with straight lines…then returns awesomeness, then glitches, etc. When working in cinema it is really cool.
I’m assuming it is just that I’m not picking the best base profile. Anyone create a good one that is working? Or is this just not supported?
I was able to set up my settings and play the game in Direct VR and play for several hours without any problems. I turned on my PC earlier today and tried starting Skyrim only to have it crash right after the Bethesda logo. Thought it was just a load issue so i tried again, again, and again with no success. Have already verified Integrity of Game Files and even reinstalled Skyrim. Also did a Factory Reset of VorpX.
To check if the issue was with Skyrim or VorpX i started up both Fallout 4 and The Witcher 3, both work fine without any problems.
Ive beeen looking around for a few hours now and havent found a solution that works for me. Anyone have any ideas or know why its crashing?
Skyrim Game Settings:
Windowed: 1280×1024
Antialiasing: Off
Anistropic Filtering: 16
Texture Quality: High
Radial Blur: Medium
Shadows: Medium
Decals: High
FXAA: ON
Water Options: All ON-These are the same options when i originally set up VorpX for Skyrim.
My PC Specs:
Ryzen 7 1800x
EVGA GTX 1070
500GB SSD
3TB HDD 7200rpm
32GB DDR4 3200
Oculus Rift CV1Topic: Stuttering in witcher 3
Hi,
I have used the vorpx settings, that play the witcher 3 in virtual desktop mode, this is right?
But I find the game unplayable this way, too much stuttering. Game is not smooth.
Did I do something wrong? Are there settings I should check?My computer is an i5 6600K with 16 Gb of RAM and a GTX 970 video card with 4 Gb of VRAM.
Also could you please confirm this is the way to play the witcher 3?
1. I launch VR from steam
2. I launch vorpx
3. I launch the witcher 3. I then got the warning this is not a VR game and that the game will be displayed on my desktop and performances may suffer. Is it normal?
4. Then in vorpx menu I select a menu that shows something like “start virtual desktop” (unsure the exact sentence)Thanks
Hi all,
Been a while since I’ve been posting. Been doing more playing than talking for a change.
Some may remember a few months back, I did a post/series of posts on Skyrim and the Titan XP. My system consisted of the Titan, a 4790k clocked to 4.8ghz and 2400 mhz ram fed by SSD’s in Raid0 and I was able to mod Oldrim pretty extensively and get playable performance at high resolutions.
Finally I have been able to upgrade to a Kaby Lake 7700K which I have clocked to 5ghz on a Z170 Maximus with the normal bios upgrade (for Kaby) and am running 4266mhz TridentZ ram. Although I haven’t spent time getting hard numbers, I wanted to pass on some of my experiences and conclusions thus far.
First of all, there has been a metric ton of blather about Kaby and how it’s just a higher clocked Skylake. And that is true. However, what all the tech guys seemed to have missed out on is that Kaby’s memory controller can handle some seriously stupid fast ram. And guess what benefits VR/VorpX better than anything I have yet found? Fast ram.
I noticed a significant boost to performance running Skyrim under VorpX back when I did the Titan posts, moving from 1600/1866 DDR3 to 2400Mhz DDR3. Outside of VR, the increase holds as well and Digital Foundry and others verified that open world games like Fallout/Witcher/Skyrim/GTA do in fact see serious benefit that scales as speed goes up. The old wisdom no longer applies at least in open world games. Those textures moving in and out benefit from faster ram speed.
Since going to my new setup, I have been able to shut off fluid sync and no longer have stutter/’flashback’ issues when doing it at 1920×1440 and 1.4 SS. Framerates stay mostly above 45 with a 100 mod loadout and gameplay is smooth. This was impossible before.
So basically, I just wanted to let you all know that yes, faster ram is a good thing. Run the fastest your CPU/motherboard can handle and you WILL have a more enjoyable experience. Oh…and the added 200 mhz on the clock is nothing to sneeze at either and only benefits the process as Sky/Fallout are CPU bound and clock sensitive games to begin with.
