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  • OculusRiftRocks
    Participant

    Have you tried minimizing the game, then re-entering.

    I had a similar issue with unreal tournament 1.

    #18167

    In reply to: No game working

    Ralf
    Keymaster

    Hi stereoviewer,

    Unfortunately all three games you mention do not have a profile yet. PS2 and Hawken are running in ‘unsupported’ mode, which usually means they have image doubling, head tracking and most other VR related vorpX functions enabled, but no 3D. So what you describe sounds normal.

    A list with games that have Stereo 3D with vorpX can be found here: https://www.vorpx.com/supported-games/

    Hawken uses the Unreal Engine IIRC, so you might get it working with full 3D by making a copy of the main game .exe and renaming it to UDK.exe. This *may* work, but probably with more graphical glitches than usual due to missing game specific optimizations.

    ESO supposedly works (in unsupported mode) when you force it to use the DX9 renderer which can be achieved by editing an .ini, wasn’t tested here though.

    1. Open C:Users[Your Name]DocumentsElder Scrolls OnlineliveeuUserSettings.txt with a text editor

    2. change the graphics driver line to: SET GraphicsDriver.7 “D3D9″

    I posted this on the Oculus Rift website, but I feel it should be posted here in case Ralf or any of y’all are interested.

    This Canadian company recently revealed one of their projects that they’ve been working on for many years. It’s called the Totem and from the looks of it, it’s going to outshine the Oculus two-fold.
    Spec sheet:
    Screen 1080p OLED

    Field of view 90 degrees

    Connectivity

    HDMI input
    USB output (tracker)
    Sensors

    2x cameras 1080p
    3 axis 1kHz gyro
    3 axis 4kHz accel
    3 axis magnetometer
    Audio: Surround sound over stereo

    Emulated controls

    USB mouse
    Playstation controller
    Xbox controller
    Non-game controls

    Up, Down, Select/Real World View

    Supported engines

    Unreal
    Unity
    Havok
    CryEngine
    Platforms

    PC
    Playstation 3 & 4
    Xbox One & 360
    Supported media

    All 3D formats, SBS preferred Size 6.6″ x 4.4″ x 5.4″

    (One of the features I also saw is called “Real world view” and from what I can tell, it uses the cameras on the front of the headset to see the real world, in case you need to find the keyboard or something.)

    Now, this both makes me exited and nervous, because if this is near the same price of the oculus, I might cancel my devkit and make the switch to this. Sorry guys, but I’m being honest here. They haven’t released any more information, but they want to release more soon. There is also a link included here.
    http://www.trueplayergear.com/

    If all of the stats are true, then it looks to be above everything else, except perhaps for the field of view.

    Man, I think this is gonna shake up the VR world very, very hard.

Viewing 3 results - 286 through 288 (of 288 total)

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