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Hey guys, i’m interested in support for games on Unreal Engine 1, like Unreal Gold, Unreal Tournament ’99, Undying etc.
I know this is new land, but maybe someone has already tested it.
I’m interested in full Stereoscopic 3D, nothing else will do, only the real thing. :)
Topic: New runtime broke VorpX
Okay so I managed to install VorpX however it seems completely broken , whenever I launch games through Vorpx they now always open the oculus home menu , the game displays on my monitor and a black screen (usually before intro cinematics) will display on the rift , Nothing else loads or displays on the rift after that.
The game will be completely playable via monitor but not at all on the rift.
Also I managed to get another game to open up but with a different conclusion
I opened another game it displayed on my monitor perfectly but , I got like a oculus VR blank grid that displays which asks me to look at the center to accept and display my game , upon doing that it just loads forever and never displays the game
am I missing something?
I’ve had run untrusted oculus services checked and unchecked still to no avail
It seems like anything related to oculus starts the oculus home viewer and from there on , VorpX does nothing except keep the blue light from my tracker on , games that ran before on unreal engine 4 just instantly crash , seems the only games I’m able to play are the ones just that come with the new 1.3 platform , nothing’s working on my end on the new update.
Vorpx was working fine for me in every game
Skyrim
Zombiu
Dirt 3
Aliens vs predator 3
Penumbra
Amnesia
Bfbc2
Alien isolation
Necrovision
Gtaiv
Gtav
Bf3/4
Payday 2
Far cry 3/4Then after the 0.9.1 version I got the error “unnable to initiate oculus runtime”, this was because the new driver invalidated every occulus runtime version below version 7.
Now only Skyrim and Zombiu work.
Updating to windows 10 made every game on steam and several others crash instantly upon starting, despite them working perfectly before the update to 0.9.1. and after several days of troubleshooting I am certain the problem is privilege related, to uncontingent framework dependencies, and those are basically just i/o. What really changed was not changed by me.
Im guessing the reason you couldnt use clone screen but used direct to HMD is the same reason i am getting the crashes, because the process that simulates direct to hmd is what is malfunctioning.
So I am instead forced to do a system restore to fix this, but the vorpx autoupdater is a pain, I have to be offline to use it.
If there was an option to not update beyond a certain patch i would be very grateful, at the current time whatever features are added do not matter because i am unnable to run almost any games with them anyway.
In windows 10 there is slight mouseacceleration which makes it unservicable for practising counterstrike unreal tournament or starcraft II at a competitive level, and i am not talking about the improved pointer precision feature.
I would bore you with links and videos of how i can compete at any level with the occulus rift as the FOV inflation makes you extremely accurate (try it for yourself if you dont believe me!) but giving an alternative just for me and a couple of others who struggle with windows 10 is a longshot anyway.
The reason i dont mind using direct to HMD is because i have gotten extremely good at running it, first i turn the HMD on, then i use launchy to start executibles using touch such as Vorpx, i never have to see them even open. For windows i close one eye and have perfect perception, i have to admit it was very difficult in the beginning and i understand the efficiency is much greater with the “Direct HMD access from apps” mode, but the compatability renders this useless for consumers that are not developers.
Are you certain 0.9.1. works with the games i have listed?
Either way vorpx is the best software for vr gaming, the customization perticularly with the real time IPD, 2d FOV and headtracking sensitivity was worth every penny i spent, when fully optimized i can play for days and not get motionsickness, so thank you deerly Ralf and the vorpx team.
Topic: Unreal Gold working
I have Unreal Gold working Vorpx. If someone could tell me where vorpx saved my ingame menu settings perhaps I can share them. I had to remove Dx10 and Dx11 that I had installed then install the fanpatch 227i from oldunreal, after that it was just and endurance test trying to see the games menus until I could get a proper resolution. once I got a vorpx view it was just a matter of tweaking vorpx ingame menu. the whole key was giving Unreal Gold dx9 support with that patch. I’ve also installed the super high textures also from oldunreal and all I can say is NICE!!!










