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  • #11880
    VrKevin
    Participant

    Hej,

    i just downloaded the Vorpx driver and launched it.
    It starts keeps telling, is already running.

    When i right click on the icon i can select show help and Configure Vorpx.
    When i click an Configure, it says: “VorpConfig doesnt work” and the same problem appears when i click on show help, it says :”DocViewer doesnt work”

    And i tried to play Fallout New Vegas.
    I can actually play it, but headtracking and stuff don’t work.
    So i can’t look around in the game.

    Please can someboy help me? ._.

    #11678

    In reply to: Fallout New Vegas Help

    Ralf
    Keymaster

    @ l1nc : One of the next updates will allow to remap EdgePeek to antoher key, in case you want to use the MMB for FalloutNVs normal functionality.

    @ ScarletSpirit : It should work under normal circumstances. If you have any mods installed, you could try with a clean istall and see whether that helps. Especially using the Fallout Script Extender (FOSE) might cause any number of strange issues.

    #11676

    In reply to: Fallout New Vegas Help

    ScarletSpirit
    Participant

    Oh right, I get it now…
    Vorpx won’t recognize Fallout NV whilst the d3d9.dll is in the folder, but the game crashes in that way when I’ve removed it…

    Incompatible for the moment then?

    Lolz…

    #11675

    In reply to: Fallout New Vegas Help

    ScarletSpirit
    Participant

    Got it to start (you were right about the d3d9.dll that found it’s way into my Fallout NV folder Ralph) but now it crashes as soon as I get to a game.
    I initially tried to load a saved game, that crashed as soon as the loading screen was done, then I tried a new game, got through all the cut scenes (very cool) but then again it goes loading screen and crashes as soon as you would enter first person in-game.
    I’ve tried all the 3d modes (Z-Adaptive etc).
    Any thoughts?

    #11659

    In reply to: Fallout New Vegas Help

    l1nc
    Participant

    I have rooted out the culprit in this matter. Turns out it was middle click. Middle click is “toggle” edge look as well as (for New Vegas) toggle camera. After changing the camera button to try and remove an added variable I found that middle click was still changing the game. Then after realizing my assumption that edge look had to be held, it quickly became apparent that every time I had been switching to 3rd person view, I would switch back and be right back in edge look mode.

    I believe it best for anyone who is just learning vorpx for the first time as I was to remember to first play a simple game you are comfortable with and know all the different settings for. Then while adapting to vorpx it becomes easier to align the 3d and to learn a bit about your own eyesight and how to configure other devices to work with you.

    #11658

    In reply to: Fallout New Vegas Help

    l1nc
    Participant

    Just to confirm, I am able to play New Vegas with Vorpx. I am still fine tuning a few of the options though. For instance, when I look in a direction, my view will shift all the way to the edge of the screen. I think it must be something to do with 1) my mouses’ custom sensitivity (Logitech g600) 2) in game sensitivity (1-10bars) and 3) vorpx head-tracking sensitivity.

    But I digress. The point is that it works and it works quite well at that. I am really appreciating all of the different settings available with this driver.

    Ralf
    Keymaster

    Unfortunately that’s not possible. But your Fallout 3 problem can be solved. You have to disable the gamepad in Fallouts game options, and then use ‘Handle gamepads internally’. That should do the trick.

    Unfortunately the current vorpX version has a bug that prevents you from remapping the gamepad buttons. That will be solved with the first update in a few days.

    Hope that helps.

    Jimmyl
    Participant

    Ralf

    Is there any way to map the edge peek to a (360) controller button without setting ‘Handle gamepads internally’ to on as turning that on makes the view spin out uncontrollably in Fallout 3 for me.

    Thanks

    #11467

    In reply to: Fallout New Vegas Help

    Ralf
    Keymaster

    Hi ScarletSpirit,

    Please make sure that you do not have any d3d9.dll in your Fallout NV folder (for example from an ENB mod), which conflicts with vorpX.

    If you create shortcuts, you should create them for the main .EXE, not the launcher. In case of New Vegas that would be FalloutNV.exe.

    If that doesn’t help: There are problems with Steam, which affect seemingly random games on different machines. Maybe that’s the case here. This is being worked on and will be fixed (hopefully in all cases) with the next update, due sometime next week.

    Hope, that helps.

    #11465

    In reply to: Fallout New Vegas Help

    ScarletSpirit
    Participant

    Now I can’t find the post I thought I’d seen about New Vegas.
    Thinking about it, it was probably Fallout 3 that I was reading about on here…

    #11463
    ScarletSpirit
    Participant

    Fallout New Vegas isn’t picked up by Vorpx.
    I’ve made a Vorpx shortcut to falloutnv.exe, but it just brings up the launcher with play and options and stuff on it and after pressing “Play” and starting a game Vorpx never wakes up.
    I know it worked for someone on here.
    I’m using Steam but have tried running the .exe with Steam off.
    Any ideas?

    Hopefully I’m just being thick.

    Thanks.

    #11184
    entropy008
    Participant

    Ralf,

    I scoped out the changes you suggested and it appears that my GPU scaling was already active. I’ve tried using every resolution available and have encountered the same problem of the right eye looking too far to the right and the left looking too far to the left (like a gecko).

    I tried manually setting my desktop display to 1200×800 prior to starting the game as well as running it as such from the Options menu for the Fallout3 game launcher, to no avail.

    It is also worthy to note that the 1920×1080 display is now behaving in the same manner as the others.

    #11155
    Fred19
    Participant

    Skyrim is fantastic great with this..
    But i have a little bug that i can’t able to solve.
    The net or sand for example in the dungeon appear and desappear in each eye ..
    Can you solve this?

    #11118
    360FOV
    Participant

    “To my mind, the 500lb gorilla in the room isn’t these slight visual glitches, it’s the fact the resolution is so low in the dev kit. ”

    I agree with this statement fully. After the consumer model arrives with higher resolution it will drastically multiply the enjoyment factor of most games that vorpx makes possible. Simply improving resolution will add great value to Vorpx without changing a single line of code.

    #11113
    entropy008
    Participant

    Searched through the forums but didn’t find anything regarding this.

    Hello all! I’ve got a problem: When running Vorpx for Fallout 3 or Skyrim at 1280×1024 (in the recommended 4:3/ 5:4 aspect ratio), I encounter different views in each eye. The left eye seems to aim more to the left while the right aims to the right.

    I’ve tried to tinker with some of the settings to no avail. I’ve also tried to google a solution/ pored through the forums and come up with nothing!

    I’ve run the Oculus SDK program to get my IPD down and am using that profile. All of the Oculus games are working fine so far, it’s only Vorpx’s integration with Fallout 3/ Skyrim that presents a problem at the moment.

    Also important to note – the 1920×1080 settings work fine, though I cannot see the entire game screen (have to hold the middle mouse button to view the edges).

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