Finally get it work. Everyghing was more or less confusing bue here its all the things what I noticed. At first if I chosed “only on rift” with display as main sceen, it was started normally at sceen like I said and if I chosed “only on [main display]” it crash _but_ error and black game screen goes to rift. So “I want rift” -> main display, “I want screen” -> rift. Also resolution was confusing since some way when I check skyrim settings it just didn’t show me any options to resolution, so I just think that ok vorpx is maybe doing some magic???
Anyway problems was that it just didn’t run on right resolution I thin.
I get it work with these setting Rift as main screen and manually set 1080p resolution to config. On last try when rift was primary, vorpx “only on screen” -> screen “only on rift” -> rift, but if rift was primary “only on screen” -> screen, “only on rift” -> screen(!).
But yea its not fun to use still, have to test this with better display since without clone and as rift primary screen this is very uncomfortable to use.
It’s not officially supported, but you should be able the use ENB with the ENB injector (can be downloaded from the website of the origial ENB author). The versions where DLLs are copied into the Skyrim directory will probably not work.
That being said, there are absolutely no guarantess regarding any ENB mod.
Hey,
I am very interested in buying vorpx for skyrim alone.
But I´m running a heavy modded version of the game and I´m wondering if especially the enb effects will be compatible ? Or is vorpx purely made for vanilla skyrim ?
Thanks !
Thanks for the answer Ralf!
No, i don’t do anything special, it’s running in true fullscreen mode. This happens even with only DK2 as a display, not only in extended mode, which makes no sense at all. Same thing when i select my regular TV as the only screen, the game runs in VorpX mode but the “multi cursor” error doesn’t disspapear.
D2R does not work for me in Skyrim, i get the following error when launching the game in that mode:
Other games like Alan Wake or Mirror’s Edge work just fine. By the way, i’m using Windows 8.1, R9 280X
I hope this feedback helps!
Do you run Skyrim windowed or force it to be windowed through some external tool? If so, please do not do this. Make sure the game runs in true fullscreen mode.
Not sure what else may cause this, especially with the Rift as primary display and vorpX set to “Use system settings” display wise, which is the most compatible option.
Trying ‘Direct To Rift’ mode might also be worth a try. It’s not officially supported by vorpX at all currently, but may work in Skyrim.
vorpX only provides head tracking in games with mouselook per default. Positional tracking is Skyrim only currently.
You can setup vorpX to act as gamepad on the input page of the ingame menu for some head tracking in F1 2013 and similar games, but that’s not the best option. It’s better to use an external program like OpenTrack (which might not be DK2 ready yet though). Unfortunately we can’t implement similar TrackIR emulation due to legal reasons.
If you use Windows 8, please check the Windows 8 sticky in the general forum section.
@ jon: Did you check the quick reference? Edgepeek allows you to look around the screen. In Skyrim you can also scale the UI. This is also explained in the quick reference.
Reading the documentation thoroughly saves you a lot of head scratching. Believe me, I wrote it. :)
Now were getting to the easier parts:
The zoomed in image can be resolved by following the hint in the first vorpX window that appears when you start Skyrim. The keyword here is FOV. Check the “How to get the most out of vorpX guide” in the documentation for more about this in general.
Menus: vorpX has a special feature to deal with this called EdgePeek (press or hold the middle mouse button). Additional information about this and other useful things can be found in the “quick reference” of the documentation.
Reading both sections of the documentation will help you a lot in regard to learning what vorpX can do. Most basic usage related questions that came up over the last 10 months are covered there.
Okay I just tried again with Skyrim and it seems to be working. That said it looks as if everything is zoomed in. How can I fix this? For example at the very start I cannot see the menu. I can see everything else and just have to go based on memory. Anyway to fix this? perhaps FOV but that wouldnt affect the menu system would it?
When I set my dk2 to extend desktop mode and run a game (like skyrim) I get double screens. Like double vision.
I’m running the rift as main display(portrait) with an extra monitor as a clone at 75hz. with direct mode it works fine for most demos. only extended mode gives me this double vision.
Can anybody help solve this?
Ok, seems to be a Windows 8.1 issue. Windows 8 apparently changed the orientation handling, or maybe the Oculus driver reports something else in Windows 8, who knows.
Using Landscape Flipped works here, both for the desktop and ingame (only tested Skyrim briefly)
Sorry for the confusion, we skipped the usual pre-release testing cycle to get this release out as soon as possible. I knew that wasn’t a very good idea…
Make sure that the Rift is set to portrait mode and the game is set to the native resolution of your DK2 (1920×1080) before you use it with vorpX. Not sure what else to recommend.
If you use mods, please try a fresh Skyrim install.
First of all, thanks to Ralf for the nice working update. I tested Skyrim and it realy looks great. There is just one little Problem, if I use Edge-Peak the left mousebutton doesn’t work any more so I can see the menues with this funktion but cant use them. Is there an easy solution like changing the Edge-Peak Button?
“Please try to setup the Rift as primary monitor together with the “Use system settings” display option in vorpX.”
-> Failed to initialize renderer.
you risplay doesn’t support the selected resolution. Please set a different resolution in Skyrim’s Launcher under ‘Display Settings’. (btw I check that there is no resolutions available in senttings menu)
Skyrim may also work in “Direct to Rift” mode, but many other games will not.
-> “Failed to initialize renderer. Unknown error creating the renderer”
Please try to setup the Rift as primary monitor together with the “Use system settings” display option in vorpX. This is the most compatible option.
Skyrim may also work in “Direct to Rift” mode, but many other games will not.