rFactor 2 and DK2

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  • #81194
    VorpXer
    Participant

    After the VorpX 0.8.1 update rFactor2 fails to start when VorpX is running. It previously worked well with VorpX 0.8.0

    Other games work fine.

    #81205
    Ralf
    Keymaster

    I tried that immediately after I read your first post, but could not replicate the issue unfortunately. If you know other rFactor2/vorpX players, it would be great if you could ask them whether they have the same issue. So far I’m only aware of your report.

    Switching between 32/64bit might be worth a try. IIRC the game has both.

    #81256
    VorpXer
    Participant

    Thanks Ralf, I will try what you have suggested. I am happy to hear that it works on your end, if necessary I will just reinstall everything.

    #81257
    VorpXer
    Participant

    Switching to 32 bit did something, but it still isn’t working. rFactor 2 32bit starts up but the image disappears and reappears repeatedly, and the cursor does not respond. This is using the latest rFactor 2 build (April 3 build 946).

    I will reinstall.

    #81259
    VorpXer
    Participant

    Reinstalling rF2 didn’t help. Ralf, are you using rFactor 2 build 946? Is there a way I can roll back VorpX to 0.8.0?

    #81263
    VorpXer
    Participant

    I found a solution – in the rFactor 2 settings the antialiasing level must be either 4 or 6, I used to have it on 8. I’m using an nvidia card and allowing the game to control antialiasing

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