vorpX 0.9 Slight Delay

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Viewing 15 posts - 46 through 60 (of 80 total)
  • Author
    Posts
  • #90069
    CylonSurfer
    Participant

    Ralf, I think I’ll be sticking with Oculus runtime 0.5 until CV1 launches so I can continue playing Elite Dangerous, Alien Isolation and a few other titles. When the new VORPX version lands will my VORPX install auto update and if so how can I disable this from happening?
    Cheers
    Cy

    #90070
    Naylia
    Participant

    Subscribing here in hopes of hearing when 0.9 drops. On Windows 10 with 0.7 and DK2 and can’t wait to try this out! Holding cash in hand…waiting to throw it at the computer screen.

    Money monye

    #90076
    LordXedis
    Participant

    Is it done yet? How bout now?

    #90099
    icemanven
    Participant

    when it will be released?

    #90100
    Ralf
    Keymaster

    Mid October, as soon as possible. Can’t say the exact day yet.

    #90138
    jasonbaz
    Participant

    Keep up the great work Ralf. I wanted to say you have given me more enjoyment from my DK2 than any other software. Period.

    Thank you man

    #90180
    Ralf
    Keymaster

    @ jasonbaz : Thanks. I obviously can’t say that myself too loud, but between us I dare to say that this is exactly the way I would judge vorpX. ;)

    @ all : an official release date has been set. You can read about it and some major new features that come on top what was already announced earlier here.

    #90209
    shadowself
    Participant

    SO excited.

    I have not been using VorpX for a while now, as I am using 0.7/Win10. Direct mode is a big step forward, and I don’t mind sacrificing so many games for a while to play the few that do work with it. I have put HOURS into Project Cars.

    I can’t wait to play GTA V again with VorpX, and I have my fingers crossed for Fallout 4 being supported.

    #90210
    Laser
    Participant

    Feature set looks great for 0.9, hopefully we can test it ourselves next week. :)

    #90213
    peteostro
    Participant

    Will VorpX 0.9 continue to support Oculus 0.6?
    Also hows Witcher 3 support coming along?

    #90215
    Ralf
    Keymaster

    vorpX 0.9 will require the Oculus runtime 0.7. Extended mode is still available theoretically, but since it’s disabled by Oculus there is no way to use it anymore with Oculus headsets.

    Witcher 3 currently has a very good Z-Buffer 3D implementation, there wasn’t time to check G3D feasibility yet and due to it not being a genuine first person game there are others with higher priority. What I can safely say though is that this is one the games where you *REALLY* should choose Z3D even if both modes are available for performance reasons. The best 3D doesn’t help a bit if a game can’t run at decent framerates with it.

    #90235
    yu dong xing
    Participant

    how to update 0.9 from 0.8?

    #90236
    lipplog
    Participant

    how to update 0.9 from 0.8?

    Doesn’t opening the VorpX application automatically download and install the update?

    #90237
    LordXedis
    Participant

    Not out till the 23rd.

    #90280
    Bonehead4life
    Participant

    how to update 0.9 from 0.8?

    Doesn’t opening the VorpX application automatically download and install the update?

    I DO NOT hope so, because Vorpx doesnt see the riftdk2 with 0.7 runtime. And as a result of that vorpx won’t start!

Viewing 15 posts - 46 through 60 (of 80 total)
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