Aled B

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Viewing 15 posts - 1 through 15 (of 22 total)
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  • in reply to: In despair, can't get vorpx to recognize my rift dk2 #96313
    Aled B
    Participant

    Thanks Ralf, sorted!

    in reply to: In despair, can't get vorpx to recognize my rift dk2 #96282
    Aled B
    Participant

    I’m experiencing similar issues and I’m certain that it’s an older version of vorpx that I can’t update. I think I need a new installer/key? I emailed support on Saturday, how long does a response usually take? Many thanks

    in reply to: Update 0.64 #11529
    Aled B
    Participant

    Thanks for this update Ralf, it seems to have fixed most if not all of my problems! Was well worth waiting for.

    in reply to: Deus Ex: Human Revolution #11094
    Aled B
    Participant

    I’ll call it the “Hector Salamanca Bug”.

    Well played! ;)

    in reply to: Nothing works for me… #10894
    Aled B
    Participant

    I’m using Microsoft Security Essentials. Tried disabling it but to no avail.

    Also disabled Steam overlay – no change.

    Frustrating as all hell but I’m sure we’ll get there as it seems like such a ‘calm’ crash to desktop, if you know what I mean!

    in reply to: Nothing works for me… #10804
    Aled B
    Participant

    First off, thanks for everyone’s help/suggestions.

    Unfortunately, having tried everything that’s been suggested several times, and having made sure there are no potentially conflicting processes present, I am still having no luck whatsoever with vorpx. I am absoloutely certain that the problem lies with vorpx; not my rift, my tracker, or my rig.

    There seem to be more and more people experiencing the same issue as me with Bioshock Infinite – game crashes to desktop after 60 seconds without a crash dump or notice. Have a look at the Reddit Oculus threads, it’s developing into a common complaint.

    Even when vorpx actually lasts into the game proper, I have severe headtracker issues. In 6 months of rifting, I’ve never had head movements translate into actual player character movement, but this happens constantly with vorpx. Again, I’m not alone in experiencing this.

    Aliens CM still works like a charm though, so go figure!

    in reply to: Nothing works for me… #10624
    Aled B
    Participant

    That might be so, but was trying Dear Esther again now (still no head tracking), and head movements caused player character movements again, just like Bioshock 1.

    Something’s defnitely a little weird there.

    For the record, both my pad and my rift have performed without a hitch in tandem for the past 6 months or more, and continue to do so unless vorpx is involved.

    Please don’t think this is an attack, just trying to figure this out!

    in reply to: Nothing works for me… #10618
    Aled B
    Participant

    I’ve had “Handle Gamepads internally” set to “on”.

    Back to the drawing board but I’m sure I’ll get there, thanks for all suggestions so far!

    in reply to: Nothing works for me… #10614
    Aled B
    Participant

    Don’t think so, tried cloning/extended/single display options in both nvidia & vorpx control panel.

    Just tried Bioshock 1 now and it seems to be mostly fine. I say mostly because sometimes tilting my head backwards makes my character walk backwards, same with rolling head and strafing movements. Config screens in game and in vorpx suggest everything’s set up for that not to happen, so could there be an issue with the gamepad emulator that’s built into vorpx?

    in reply to: Nothing works for me… #10606
    Aled B
    Participant

    Azuretruth – yes to all, apart from reinstalling any actual games – they run just fine with Vorpx ‘paused’ so I’m confident they’re not the problem.

    There must be some seemingly inconsequential conflict going on somewhere, but why this doesn’t stop ALiens:CM from running flawlessly I’ve no idea. That’s the most frustrating thing – I can see how good a job Ralf has done, but only when it’s running one of the worst games that was released this year!

    in reply to: Nothing works for me… #10603
    Aled B
    Participant

    Tried all of your suggestions, everything I’ve seen suggested elsewhere and absoloutely everything I can think of by now, but still no joy.

    Such a shame, been looking forward to this for so long but looks like I’ll be taking Ralf up on his kind offer of a refund.

    Just wish I could figure out why Aliens:CM of all games works yet nothing else does (for me).

    in reply to: Nothing works for me… #10580
    Aled B
    Participant

    Can’t say that emailing support was much help whatsoever. Customer service a bit lacking for a £30 product. I’ll hope the community can provide a fix in the next few days…

    in reply to: Headtracking – issues, tips and tricks #10578
    Aled B
    Participant

    Hope so, although it would seem we’re on our own!

    I’ve never installed opentrack and I’ve never encountered any previous problems with the Rift, so I’m at a loss.

    in reply to: Headtracking – issues, tips and tricks #10576
    Aled B
    Participant

    Should headtracking just work out the box?

    Apparently so, but on the rare occasion that a game has loaded successfully for me (Portal, Dear Esther, L4D2) I’ve not had any head tracking despite what the configuration tool and the in game menu tell me.

    in reply to: Nothing works for me… #10575
    Aled B
    Participant

    I mentioned above that I did get Aliens CM working flawlessly. It’s just that nothing else seems to work. Yes, really. Believe me I wouldn’t be wasting my time here otherwise!

    Have sent an email to support, hope this gets resolved.

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