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aparsons671Participant
I see, it does pop up, but doesn’t have focus when it opens. You just see it in the task bar, but have to manually either Alt-Tab to it or click the window in the task bar to force focus. My task bar is auto-hidden, so after double clicking, I saw nothing expecting a window to pop up into the foreground.
So it is 1/2 working as expected.
Dec 5, 2013 at 7:06pm in reply to: Question regarding Official Half-Life 2 OR Support Versus VorpX #11773aparsons671ParticipantI disabled the -VR and will run only in VorpX mode for any game. The setup is easier, the in-game screens usually render off the rounded edges so you can’t see things like ammo count or minimaps. With VorpX, you can click your middle mouse button and unlock the head tracking from the cursor to a screen scroller so you can look down and left and instead of the screen showing the middle of your classic game (with the crosshairs in the middle of your “eyes”) you would see the bottom left corner of the actual square traditional screen.
Basically, the Rift display options take the sqaure screen and wrap it around a ball with the edges usually on the back half of the ball. They also do some tricks to make the left eye picture offset from the right eye so that you get the 3D effect. With VorpX, you can rotate the ball so that the part of the screen that was on the backside is now visible. Very handy for menus.
I also enjoy the screen that pops up when you hit DEL. Makes changing some settings very quick and easy, including disabling VR altogether (I clone the output to my 55″ TV just in front of my Rift and turning off the VR helps with seeing normally on that screen) and then can quickly turn it back on, so switching from Rift to traditional displays is super easy thanks to that menu.
Dec 5, 2013 at 6:58pm in reply to: I bought it, how long do you normally have to wait for code? #11772aparsons671ParticipantOn the final step of the order screen, it does say that you should make an email to support |at| vorpx com with your Name, Email address and the code on the registration screen that comes up at first. If you didn’t send that email and are waiting for an automatic “i’ve paid now send me my code”, I don’t think it will send one as they need the registration key that is generated by the software based on your hardware information.
I sent this and had my code in like 30 minutes (GREAT service Ralf, really impressed with your customer service skills):
To: support |at| vorpx com
Subject: VorpX RegisrationName: [First Name] [Last Name]
Email: [Email Address used to pay with]
Serial #: [Serial copied from initial screen when loading vorpx]Just replace everything with the [] brackets with the information you use and you should get a response back quickly, depending on time you do it. I think he does it himself and I doubt he’s a machine and needs rest sometimes.
aparsons671ParticipantLooking at another thread about the delete key not working, it would appear there is an issue at current between vorpX and Battlefield’s rendering engine that is being looked into and possibly going to be fixed, but as to when the fix is available, unknown.
Until the China Rising expansion update, I had played on the Test Range in BF4 trying out my Rift and the controller I’m developing specifically for FPS games. Now that the update came out, I have NO Rift capability in BF, just in other games like FEAR1/2/3, Halflife series and a few other games I’ve been trying lately.
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