Demosthenes

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Viewing 4 posts - 61 through 64 (of 64 total)
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  • Demosthenes
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    Vorpx is not really a virtual desktop application even though it has that functionality. The new Oculus operating system called Dash is coming around Dec 12, so wait and see if that free update fulfils your desktop needs.

    Vorpx’s main purpose and development direction is to allow you to play games that were not designed for VR in the closest approximation to VR that’s possible. Additionally it allows you to play games on a virtual cinema screen in 3D. Almost as good as VR for seated experiences.

    For both of these functions it is excellent. Modded Skyrim / Fallout etc is wonderful.

    There is an alternative for 3D cinema screen in TriDefVR which I also have and I swap between these programs. It offers far more games than Vorpx for the cinema screen 3D experience [ 900 or so ], but no VR. It is subscription based and somewhat crash prone but I find great value in it.

    Vireio Perception is not really an alternative since it requires far more work than the others to get working. Save yourself the time and effort.

    For both Vorpx and TriDefVR you will need a good GPU. GTX970 minimum. GTX1070 / 1080 would be better and you will want it for the next big VR titles. It’s worth the investment.

    For Vorpx you will need some patience because tinkering with settings is part of the process for some games, although a good many will work with the ‘DirectVR’ one click solution in the upcoming release.

    I have noticed that people who just want things to work instantly without a little work are frustrated with Vorpx. It’s not the smooth curated experience of an oculus storefront, but there is realistically no other option when it comes to turning non-VR games into VR. Think of it as beta / experimental software and ‘curb your enthusiasm’ and in time you will see it as some of the best money you’ve spent in VR [no offence to Ralf with the ‘beta’ reference].

    I have both the Vive and Rift [with 3 sensors] so I am invested in VR.
    My advice would be to upgrade your card first then purchase both Vorpx and TridefVR. While the cost might be a little high, and Vorpx itself a little tricky sometimes – especially for people who don’t like tinkering – the rewards are very high.

    Welcome to VR!

    in reply to: Quick question for Skyrim modding pros #168333
    Demosthenes
    Participant

    You should definitely take the BethINI tool into account since it is now established and popular.

    https://www.nexusmods.com/skyrim/mods/69787/?

    It manages and optimizes INI files for the following games:

    Oblivion, Skyrim, Skyrim Special Edition, Fallout 3, Fallout New Vegas, and Fallout 4.

    If general support for that were added it would cover usage in all of these games, which would save trouble later. Perhaps people would be able to share ‘optimized for Vorpx’ ini files.

    Thanks for your work.

    in reply to: Unreal Gold working! #167012
    Demosthenes
    Participant

    http://www.moddb.com/games/unreal/downloads/s3tc-highend-texture-package

    The above is an easier all-in-one download for the textures. It’s over 1gb.

    If that is down or slow more choices at:

    http://www.oldunreal.com/textures.html

    You might find this page helpful:

    https://steamcommunity.com/sharedfiles/filedetails/?id=129368243

    I had originally set up Unreal for triple monitors so my FOV and other settings were already altered, I just copied the folder from my old computer to my current one – I didn’t really alter the Vorpx settings or make a profile. Just getting a nice FOV for the weapon

    I may revisit this, since I would like to play Klingon Honour Guard and DS9 The Fallen. They are also unreal engine games. When I do I’ll upload a profile.

    By the way you may still be crazy, but not as far as Unreal on Vorpx goes…

    in reply to: Unreal Gold working! #166989
    Demosthenes
    Participant

    I have been playing Unreal and Return to Na’Pali with Vorpx for a long time now. Perhaps it is because I use the GOG version and had applied the patch. I think GOG uses a wrapper [ gogwrap.exe ] to run the executable so Vorpx does not see it.
    I did not need to change the executable’s name.

    By the way, you should also apply the high resolution packs to improve visuals:

    http://www.unrealtexture.com/Unreal/Website/Downloads/Textures/ExtremeEnd/StockUnreal/UnrealExtremeEnd.htm

    and:

    http://www.moddb.com/mods/high-resolution-unreal-skins

    Both are faithful to the original look, and can be used together.

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