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iankempParticipantRight now i’m testing this list and good results with Skyrim(DX9) and Dishonored, Direct VR works really impressive. But Borderlands Pre-Sequel Rotation: Fail, FOV: Fail, Position: OK, any magic config tipps for me?
iankempParticipantsome tipps for settings in my old thread:
https://www.vorpx.com/forums/topic/unreal-3-engine-some-unsupported-fps-games-with-great-geometry-3d/
iankempParticipantstartpost is 3 years old, rename isn’t necessary anymore, just use the Unreal Engine 3 Profile.
iankempParticipantedit
“ScreenWidth” “*”
“ScreenHeight” “*”
in
C:\Users\Public\Documents\Monolith Productions\FEAR\settings.cfgFeb 23, 2016 at 10:12pm in reply to: Elder Scrolls Online Does not work with vorpx. Please remove from supported list #97300
iankempParticipant@ All : if anyone else is having this problem (ESO not working), please report back here, so that a potential general issue can be looked into. Ideally with an exact description of what happens (or not).
Maybe you can fix the Game Settings Optimzier in the next version. With 0.91 it tries to edit the UserSettings.txt in Documents\Elder Scrolls Online\live
New paths are \liveeu or \liveusAnd the resolution settings are strange in fullscreen. The game tries to use always the desktop resolution and if you change the resolution it interpolates to desktop resolution. For me it works to edit the windowed resolution in UserSettings.txt
SET WindowedHeight “*”
SET WindowedWidth “*”
and set it to windowed ingame.And does anybody have an idea, what the original FOV is? The slider seems to be percentage, so FOV 130 is +30% from original,
original value seems like 50° vert = 79° horiz
Atm I try different resolutions and FOV settings. i would appreciate any suggestions for 1st person view.
iankempParticipantSteam version v1.08 retail here, no problems. Maybe try the peak key or VorpX ingame menu. In some games screen goes black when the VorpX view is too close. Also shift + mousewheel to zoom out.
iankempParticipant
All settings per game are saved in the profile, you can reset every profile to default.
iankempParticipantupdated version by me:
https://docs.google.com/spreadsheets/d/10yyoLG2DEvwuZg-cso0KALUYxVvBDGFW5BorF69czMg/
iankempParticipantThere is a FOV zoom in vehicles. That hurts my brain ;)
iankempParticipantresurrecting a zombie thread fits to the game ;)
Dead Island Steam needs to rename the DeadIslandGame.exe to DeadIslandGame_x86_rwdi.exegeometry works but with graphical glitches. Performance is very good.
iankempParticipantYeah, it’s a good game and nice 3D with geometry, but its so sad to set it up nearly perfect in tutorial and after it only with compromise.
iankempParticipantStrike this from the list of good VorpX titles. The FOV settings only work in the tutorial and after it FOV commands only change the view to the player model, hands weapons etc. but not the world. too bad
Jan 24, 2016 at 2:46pm in reply to: Prey in VR using VORPX Looks So Good I Can't Believe It's Almost 10 Years Old! #96945
iankempParticipantThx, I fiddled around with the config and tried
seta com_FixedTic “1”
too. Then at some places I get much better fps, but the movement speed is now synced with the fps.
It’s an OpenGL game, support for that is rather new.
iankempParticipantTested FC4. Oculus 0.8, Uplay Version without Steam. Set FC4 to windowed and VorpX Pause Watcher. First you have a small Start Screen, then a loading Screen. When the loading bar is at around 50%, resume Watcher.
Far Cry VR I enjoyed Blood Dragon the most, because the graphic style works really good in VR instead of Himalaya FC4.
iankempParticipanthttps://docs.google.com/spreadsheets/d/1xQom_2-Hgno-zO_wQtjarapZEyW_1XCL5LB8TX8v7zc/
outdated but maybe someone will update it -
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