iankemp

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  • iankemp
    Participant

    nice find, thanks. I like the 3D quality with that, but mostly only 20-30 Game FPS, thats not playable. 4.2 GHz Quad and GTX 970 here.

    in reply to: Dark Messiah of Might and Magic. #96904
    iankemp
    Participant

    Hello! Oculus shipping is around the corner and i think i can finally fulfill my long dream about experiencing Dark Messiah of Might and Magic in VR. I have waited this since 2008. I ordered the freaking Trimersion back in days because i didn’t know any better back then.

    So anybody knows how well this game is working with VorpX? Anybody have the game and can test it with VorpX 0.9? That game is just freaking amazing and it goes to “you need to play it” -category.

    This game works great in geometry 3D. My settings:
    Steam Start Options: -console
    and paste in console:
    bind “w” “+forward;sv_cheats 1;fov 120;viewmodel_fov 120”

    because bow zoom resets fov

    Pixel Ratio 1:1 in VorpX

    You can’t see the HUD, but its playable.

    in reply to: Skyrim performance (gtx 970) tips? #79895
    iankemp
    Participant

    skyrim can be set perfectly on vorpx, fov game + vorpx ingame settings.

    Whats your recommended FOV and VorpX Setting?

    in reply to: Skyrim performance (gtx 970) tips? #79872
    iankemp
    Participant

    I have a GTX970, its the CPU, that limits the Geometry Mode in Skyrim.
    Skyrim has many issues and I tested it alot and i can’t recommend it, there many more titles, that working much better. Z-Buffer gives better experience (no jutter) but no Head Positioning. Skyrim has a FOV / Fisheye issue, that ruins the whole Oculus Rift experience and gives sickness because of the wrong perspektive. I can only recommend it to play zoomed out with normal FOV, so you have the Big Screen 3D Effekt, but not the Immersion.

    in reply to: FPS counters with Vorpx #23909
    iankemp
    Participant

    I use Rivatuner Statistics Server

    http://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html

    at lower right corner you can set the position of the counter and move it into sight. Try 300 / 300

Viewing 5 posts - 16 through 20 (of 20 total)

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