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Apr 23, 2016 at 8:30pm in reply to: Adding frontal positional tracking to an headset without positional tracker #101326
MarcoParticipantHello friends, i need ur help here. When i started this thread i was a bit afraid of asking something silly. Now i see at least it may clarify the subject and address someone so it’s not something useless.
I received the device and i have still to unbox it… or send it back to Hong Kong for refunding (i am a bad person, i know..) . The reality is i am craving for a Vorpx headset. I preordered HTC Vive with good timing but, living in Europe, i don’t know when i will get it and no one knows when Vorpx will be available for the device!
I feel like a child in front of a candy store or something worst. What should i do, open this 300 euros headset with no positional tracking i may be using just for a month then switch to Vive and Vorpx as soon as i get them?
If Vorpx on Vive would be like 4 months ahead, it would worth the gamble. If it gets announced for the next month, that would be a bit of waste of money.
Consider also my graphic card is a GTX970, i am also afraid that it wouldn’t be enough to run Vorpx games on HTC Vive in a good way… then again “The Poon” would be of use until Pascal comes out and i have money!
I admit being a bit confused. What would u do?
Mar 30, 2016 at 2:06pm in reply to: Adding frontal positional tracking to an headset without positional tracker #97774
MarcoParticipantHi tane, it’s nice to see another positive review (implicit) for the Deepoon here.
You said right i ordered it especially for Vorpx, but there may be another good reason: as i will upgrade my 970gtx to 980ti o even better the upcoming Pascal , to take full advantage of the HTC Vive and newer games, i will be having some spare components, almost half a computer let’s say. Therefore it may be accessible to build a second, smaller system for multiplayer pourpose and play games with my friend via LAN and have local VR gameplay for the cheap.
I made some researches and the positional tracking add-on solution and it looks like possible (just check the many videos on youtube) but halfway implemented.
I don’t know if this is gonna work but i am definitely not the only one having interest over the subject.I’m a Vr newbie and VORPX seems to be just amazing. On the top of that Vorpx developers seems to be very responsive in this Forum, i imagine them like magic Elfs working to make dreams come true. Let’s see if they can help us this time ;)
Have a good day.
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